Search found 47 matches

by Zepheniah
Wed Jul 03, 2013 4:23 am
Forum: Site Discussion
Topic: How do I connect to the IRC with a client? (ChatZilla)
Replies: 2
Views: 32620

Re: How do I connect to the IRC with a client? (ChatZilla)

You don't even need Firefox to install ChatZilla, which isn't my favourite browser because it likes to leak memory.
http://portableapps.com/node/26748
The above link is to "ChatZilla Portable", which is the exact same program, but in an easy-to-use standalone package.

Cheers
by Zepheniah
Thu Jun 06, 2013 3:51 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 4103402

Re: Alternate Core Documents

Impressive, because grenade range is Str+10 yards and Long Range is 150. Edit again: The average professional human soldier can throw a grenade 40m (43 yards), so even getting into the medium range bracket is a feat for a pony. That was my bad. I slipped in the range-bracket when reading off the ta...
by Zepheniah
Thu Jun 06, 2013 3:00 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 4103402

Re: Alternate Core Documents

I have this ruling in regards to thrown explosives. Long Range targets can dodge by their Movement Speed and make an AGI+2 check to dodge again and any further attempts are made at a cumulative -2 to the check. At Medium Range roll AGI+3 to dodge once, but only once. Auto-succeed at Short Range, but...
by Zepheniah
Wed May 29, 2013 2:53 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 4103402

Re: Alternate Core Documents

Thief, Running Tackle: I'd honestly place these as "Mechanical", because they both represent basic actions that make zero sense for somepony to be incapable of without taking a specific perk. Running Tackle should simply be an unarmed maneuver. Tail Trick: I'm of the strong belief that this perk sho...
by Zepheniah
Wed May 22, 2013 6:22 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 4103402

Re: Alternate Core Documents

My idea on armor perks. Armor Specialization Requirements Level: 4 Ranks: 3 From experience or proper training in how armor works. You know what straps to tighten and which ones to leave loose. Pick an armor type Light, Medium, or Heavy. Get for that armor type a bonus of +1 DT & -1% to enemy criti...
by Zepheniah
Tue May 21, 2013 2:36 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 4103402

Re: Alternate Core Documents

Ways to reduce critical hits: Only multiply the base damage and not the damage dice. (A weapon dealing 15+1d10 would have 15 base damage and would crit for 30+1d10) Only multiply the weapon damage sans damage bonuses. (better for shotguns, for example) (A weapon dealing 15+1d10 would deal 30+2d10, b...
by Zepheniah
Tue May 14, 2013 8:31 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 4103402

Re: Alternate Core Documents

The people the change would most affect are the people who don't need the change. Additionally... It's not three rolls, only two: The attack roll, and the parry roll. Like I pointed out before, the people who use parry, as well as the majority of advanced combat techniques, tend not to be the peopl...
by Zepheniah
Tue May 14, 2013 5:05 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 4103402

Re: Alternate Core Documents

As a rule of thumb in my years of PnPing, one of the cardinal rules that I've learned is that the less periphery dice-rolling, the smoother, the better. This is as much to reduce the strain on the GM as it is to speed up combat by reducing the amount of recursive dice that have to be rolled. And in...
by Zepheniah
Tue May 14, 2013 2:30 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 4103402

Re: Alternate Core Documents

I don't really agree that it bogs down combat very much at all. The only time I've ever seen people stumble over parrying is when they don't read the rules and stop the game to go "Wait what are you guys doing?" As a rule of thumb in my years of PnPing, one of the cardinal rules that I've learned i...
by Zepheniah
Mon May 13, 2013 9:10 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 4103402

Re: Alternate Core Documents

Now, the current "Parry" system is rather clunky and involves a lot of dice-rolling and I've been thinking about how to simplify and remedy that. Consequently I have come up with this suggestion, which eliminates a great deal of dice-rolls, is simple and is easy to remember. "For 15AP an enemy that ...