Search found 16 matches

by shikeh
Wed Jul 25, 2012 1:01 am
Forum: PnP RPG
Topic: PnP group 10, Causality
Replies: 192
Views: 477118

Re: PnP group 10, Causality

That was pretty awesome, up until the point when I fell asleep on my laptop. Basically, I'm never going to pull an all-nighter on a Monday again...
by shikeh
Mon Jul 16, 2012 7:30 pm
Forum: PnP RPG
Topic: PnP group 10, Causality
Replies: 192
Views: 477118

Re: PnP group 10, Causality

Well, depending on your perspective, I am either awesome or a failure at life. I browbeated my way into rescheduling my work hours (on the first day of work, lol) into a M/W/TH/F, 10 hours a day thing. Of course, I did not reveal why I wanted Tuesdays open. Regardless, this means I'm open on Tuesday...
by shikeh
Sun Jul 15, 2012 9:52 pm
Forum: PnP RPG
Topic: PnP group 10, Causality
Replies: 192
Views: 477118

Re: PnP group 10, Causality

I honestly have no clue when I can get off work. Don't know what my schedule looks like. I should be able give a good estimate by tomorrow. Regardless, I'll probably try to get off as early as I can.
by shikeh
Thu Jul 12, 2012 3:01 am
Forum: PnP RPG
Topic: PnP group 10, Causality
Replies: 192
Views: 477118

Re: PnP group 10, Causality

My schedule is actually quite simple too. Basically, every-time excluding 11:30 AM to 9:30 PM (EST) on M-F works for me, though I do probably have to work in sleep.
by shikeh
Wed Jul 11, 2012 11:40 am
Forum: PnP RPG
Topic: PnP group 10, Causality
Replies: 192
Views: 477118

Re: PnP group 10, Causality

I'm fine with "redoing" parts of it. Since it'll be largely copy and pasting with edits to reflect what Gizmo's character does. A rollback doesn't disturb me that much because I'm pretty sure most of the same things would end up happening. Also, for the scheduling doodle thing (http://doodle.com/fm2...
by shikeh
Wed Jul 11, 2012 2:03 am
Forum: PnP RPG
Topic: PnP group 10, Causality
Replies: 192
Views: 477118

Re: PnP group 10, Causality

So uh, I think I mentioned the whole scheduling problem with next week. Anyways, I think a fast way of seeing alternate times that work for everyone would be if everyone just selected the times that worked for them through this.

http://www.doodle.com/fm2nb4r2br3gaezi

Sorry about the hassle guys.
by shikeh
Sun Jun 10, 2012 12:36 am
Forum: PnP RPG
Topic: PnP group 10, Causality
Replies: 192
Views: 477118

Re: PnP group 10, Causality

Well shit. I was actually available, but I just didn't check the forum until today. Sorry so much about that Leaf.
by shikeh
Sun Jun 03, 2012 2:02 am
Forum: PnP RPG
Topic: Group 4: Tea Parties are Magic (also Mage logs)
Replies: 298
Views: 956705

Re: FoE PnP Goes Forth (Group 4)

So uh, looks like I'm joining in during tommorow's session. My character sheet is here (https://docs.google.com/spreadsheet/ccc ... lakE#gid=0), if anyone is interested. Looking forward to tomorrow.
by shikeh
Thu May 31, 2012 4:11 pm
Forum: PnP RPG
Topic: PnP group 10, Causality
Replies: 192
Views: 477118

Re: PnP group 10, Causality

Works for me.
by shikeh
Thu May 31, 2012 1:42 am
Forum: PnP RPG
Topic: PnP group 10, Causality
Replies: 192
Views: 477118

Re: PnP group 10, Causality

Scratch that, I'll probably actually be busy from 1:30 to 5:30 PM on Friday. Which is not too different from what LuckyLeaf has.