Search found 31 matches

by FloRad
Fri Sep 19, 2014 8:31 am
Forum: PnP RPG
Topic: European FoE Group
Replies: 21
Views: 89063

Re: European FoE Group

Look sophos.The idea behind this group was to gather people who are roughly in the same timezone (with maybe 1 hour difference) and I'm not too keen of throwing this overboard now.
by FloRad
Thu Sep 18, 2014 4:31 am
Forum: PnP RPG
Topic: European FoE Group
Replies: 21
Views: 89063

Re: European FoE Group

Agreed, not to mention that John Colt essentially suggested a 6 hour session. Not that I'm against it, but with that length, a break is definetly a must, for the sake of our sanity,
by FloRad
Thu Sep 18, 2014 4:11 am
Forum: PnP RPG
Topic: European FoE Group
Replies: 21
Views: 89063

Re: European FoE Group

Ok so what do we have yet? John Colt propses as a GM, which is nice! If he doesn't mind we can maybe get a sith person into the group? As for sophos: As much as I appreciate your enthusiasm, the idea is to get people within roughly the same timezone. We have the following time propsoals so far: John...
by FloRad
Wed Sep 17, 2014 1:01 am
Forum: PnP RPG
Topic: European FoE Group
Replies: 21
Views: 89063

Re: European FoE Group

We need somebody on medic duty, just sayin'... And a midrange character would be helpfull too. With Beanbag I favor SMGs and shotguns in combination with a shield spell.
by FloRad
Tue Sep 16, 2014 9:29 am
Forum: PnP RPG
Topic: European FoE Group
Replies: 21
Views: 89063

Re: European FoE Group

Well I for one would like to play my ever favorite Beanbag, an ill-tempered police officer and stable pony who likes shotguns.

I'm available on fridays and saturdays.
by FloRad
Tue Sep 16, 2014 9:27 am
Forum: PnP RPG
Topic: European FoE Group
Replies: 21
Views: 89063

European FoE Group

Hello people, I'd like to start european FoE group for the sake of convenient timeslots. I think our best bet would be 5 players and 1 GM (I don't want to GM this group since I already have one of my own.) GM: John Colt (unconfirmed) Players 1) FloRad 2) Melon Hunter 3) Palm 4) f1r3w4rr10r 5) Shady_...
by FloRad
Sun Sep 29, 2013 12:47 pm
Forum: PnP RPG
Topic: The PNP LFG thread "looking for game"
Replies: 188
Views: 840073

Re: The PNP LFG thread "looking for game"

UPDATE: I found a game. ^^
by FloRad
Sun Sep 22, 2013 2:30 am
Forum: PnP RPG
Topic: Rating System Rules
Replies: 67
Views: 284195

Re: Rating System Rules

Thank you for clarification! Before I can successfully modify and work with your rules I first have to understand them. ^^

I already managed to modify the inventory so that it also uses volume. I can post the rules (but I have to write them down first) if anybody is interested.
by FloRad
Sat Sep 21, 2013 11:00 pm
Forum: PnP RPG
Topic: Rating System Rules
Replies: 67
Views: 284195

Re: Rating System Rules

Hi, it's me again, maybe we should exchange Skype contacts because I keep stumbling about questions concerning the core rules. Can somebody please explain how Margin of Success and Wounds exactly work? I can gather that I get wounds when acquiring more than 15 damage after DT, but what decides what ...
by FloRad
Fri Sep 20, 2013 1:21 pm
Forum: PnP RPG
Topic: Group 200: The Legend of Stable 200 [Closed]
Replies: 13
Views: 52467

Re: Group 200: The Legend of Stable 200 [1 Slot Open]

Sounds interesting. I have a character and I was looking for a game during the week. I'd like to play as Beanbag, a slightly grumpy Stable mare and ex-security officer. I have other characters as well.