Search found 74 matches

by Rabbs
Wed Aug 14, 2013 5:48 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 527228

Re: Alternate Core Documents

I believe I may of gotten Kkat started on the burst/full-auto change when I showed her a few house rules I was going to be play testing. Burst Fire: The character fires off a short, controlled burst from there weapon. Make a single attack roll and expend RoF rounds of ammo. The STR requirement for t...
by Rabbs
Sat Aug 10, 2013 6:37 pm
Forum: PnP RPG
Topic: Mad_Modd's GMing aids
Replies: 24
Views: 19697

Re: Mad_Modd's GMing aids

I have added a pegasus tricks tab to the character sheet :pinkiebounce:
by Rabbs
Tue Jul 09, 2013 2:54 pm
Forum: PnP RPG
Topic: Mad_Modd's GMing aids
Replies: 24
Views: 19697

Mad_Modd's GMing aids

I think it's time that I have all of my GMing aids publicly posted. Mainly because I'm tired of digging them up every time someone is asking for GMing help. Thoughts and criticism would be appreciated. Mad_Modd's Tiered Equipment List Mad_Modd's Loot Table Mad_Modd's Expanded Traits List Mad_Modd's ...
by Rabbs
Mon May 13, 2013 12:30 am
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 527228

Re: Alternate Core Documents

I got this :pinkiehappy:

MEP beam splitter make it fire 2 completely separate beams. So without mods that is 2x1d10+6 Ddamage. The Focus Optic adds +3 per beam raising the damage to 2x1d10+9 damage. Hope that makes scene.

Mad_Modd
by Rabbs
Fri Apr 26, 2013 7:19 pm
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 527228

Re: Alternate Core Documents

for perks like 'Armed and Dangerous' I re-wrote it to
The first AGI/2 attacks with weapons which use Firearms skill do +1d10 damage. Mastery: First AGI attacks.
by Rabbs
Wed Apr 24, 2013 11:41 pm
Forum: PnP RPG
Topic: Mad_Group mk IV
Replies: 5
Views: 3293

Mad_Group mk IV

Far to the North, even farther north than what was once the Crystal Empire, lies the Crystal Mountains. Eternal winter and unforgiving cold ensures that only the hardiest of peoples survive. Nearly two years ago records found in the Stable Tech HQ building pointing to a large storage facility were f...
by Rabbs
Wed Apr 10, 2013 1:32 pm
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 527228

Re: Alternate Core Documents

I use a different barter formula Buy [((Base cost x Condition) x (145% + Merchant Barter% - Player Barter%)) x modifiers] Sell [((Base cost x Condition%) x (45% + Player Barter% - Merchant Barter%)) x modifiers] So lets say you got to buy a Battle Rifle that has a base cost of 1000caps, your barter ...
by Rabbs
Mon Apr 08, 2013 3:10 pm
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 527228

Re: Alternate Core Documents

Oh! I didn't know the fragile thing was removed. This was just an extension of it. Oh well I mite consider having it in a hardcore style game later on.
by Rabbs
Sun Apr 07, 2013 10:56 pm
Forum: PnP RPG
Topic: Alternate Core Documents
Replies: 1529
Views: 527228

Re: Alternate Core Documents

Me and a few others have come up with an interesting idea for an alternative way to run weapon degradation. Instead of going off of just crit-fails why not extend it to the whole roll. Condition Rating: A Ranged Weapon will loose 1% CND, if the hit roll is higher than it's Condition Rating. (Fragile...
by Rabbs
Tue Apr 02, 2013 11:49 pm
Forum: PnP RPG
Topic: Piss Poor Group
Replies: 41
Views: 24239

Re: Piss Poor Group

We have switched to a hybrid of Zeph's and the standard FoE character sheet.
Mad Modd's Character Sheet

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