Fallout Equestria: Steel of the North (FULL!)

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
PishPosh
Posts: 24
Joined: Wed Nov 27, 2013 12:39 pm

Re: Fallout Equestria: Steel of the North (FULL!)

Post by PishPosh » Sat Dec 27, 2014 12:00 pm

Alright, shouldn't take me long to make the character, when do we want this game to actually start btw?

Also, as stated before, I want to play someone who is good at building and maintaining Habitats. Things like designing and building Air Scrubbers, Ventilation, Power, Pluming, these sorts of things. To this end I was wondering a few last questions before I sit down and actually build him. First is our group going to be sent with basic building supplies? If not I imagine we will have to buy some things using starting caps or scavenge it when we get there. Secondly I was wondering if I could start with some Schematics for building basic things to help us till we can find a suitable location/adapt some place to our needs. Things like Blueprints for basic Generators, Heaters, Water purifier, basic necessities. Maybe we could meet up on the channel and hammer out details. Im willing to pay starting caps for the blueprints if needed.

PishPosh
Posts: 24
Joined: Wed Nov 27, 2013 12:39 pm

Re: Fallout Equestria: Steel of the North (FULL!)

Post by PishPosh » Sat Dec 27, 2014 1:56 pm

Character build in Process, "Butter Tart"

https://docs.google.com/spreadsheets/d/ ... sp=sharing

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Grimoire
Posts: 18
Joined: Fri Sep 05, 2014 11:46 pm

Re: Fallout Equestria: Steel of the North (FULL!)

Post by Grimoire » Sat Dec 27, 2014 9:50 pm

Expected Game Date: Jan. 9th, 2015

DrarenThiralas
Posts: 13
Joined: Thu Nov 06, 2014 9:33 am

Re: Fallout Equestria: Steel of the North (FULL!)

Post by DrarenThiralas » Sun Dec 28, 2014 3:39 am

PishPosh wrote:Character build in Process, "Butter Tart"

https://docs.google.com/spreadsheets/d/ ... sp=sharing
You have 10 unspent skill points, added by the Egghead perk.
Also, you don't have your recon armour.

PishPosh
Posts: 24
Joined: Wed Nov 27, 2013 12:39 pm

Re: Fallout Equestria: Steel of the North (FULL!)

Post by PishPosh » Sun Dec 28, 2014 12:56 pm

Which reminds me of another question, In the equipment doc the Ranger Scribe Robes are listed with the following enhancements.
+1 INT, +10 Science, +5 Mechanics

Skills Have been a bit Overhauled In Mods stuff so the Science Skill docent exactly exist anymore and is split up into smaller groups to allow for more diversity. I was wondering on what the GMs ruling would be on what the Ranger Scribe Robes Bonuses would now read as, in addition to the winterized modification of course.

DrarenThiralas
Posts: 13
Joined: Thu Nov 06, 2014 9:33 am

Re: Fallout Equestria: Steel of the North (FULL!)

Post by DrarenThiralas » Mon Dec 29, 2014 3:17 pm

PishPosh wrote:Which reminds me of another question, In the equipment doc the Ranger Scribe Robes are listed with the following enhancements.
+1 INT, +10 Science, +5 Mechanics

Skills Have been a bit Overhauled In Mods stuff so the Science Skill docent exactly exist anymore and is split up into smaller groups to allow for more diversity. I was wondering on what the GMs ruling would be on what the Ranger Scribe Robes Bonuses would now read as, in addition to the winterized modification of course.
I'd say Hacking & Matrix Tech is the closest skill to Science

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TonydBrony
Posts: 8
Joined: Wed Oct 08, 2014 8:29 pm

Re: Fallout Equestria: Steel of the North (FULL!)

Post by TonydBrony » Thu Jan 01, 2015 9:27 am

Hey, guys? I thought we were going to have our game day on Saturdays? I'm not open for weekdays due to schooling and whatnot. Is this our set time and unchangeable?

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Grimoire
Posts: 18
Joined: Fri Sep 05, 2014 11:46 pm

Re: Fallout Equestria: Steel of the North (FULL!)

Post by Grimoire » Thu Jan 01, 2015 10:12 pm

Sorry your right, the planned date was on Saturday, The 10th of January not the 9th. Though i'm gonna have to delay it one more week due to some unexpected occurrences. So planned date will be the 17th of January. Sorry in advanced.

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Grimoire
Posts: 18
Joined: Fri Sep 05, 2014 11:46 pm

Re: Fallout Equestria: Steel of the North (FULL!)

Post by Grimoire » Sat Jan 10, 2015 11:48 am

Dear Players, i'm sad to say that I will not be able to make this game happen. Unfortunately, I was given news that my current workplace will be closing down and because of that I have to not only find a new job but also find new residence as well. So, with all of this happening, I will have to either give this game up or put it on hold. Sorry, but my situation is priority one compared to this.

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G-man64
Posts: 151
Joined: Fri Feb 17, 2012 10:18 pm

Re: Fallout Equestria: Steel of the North (FULL!)

Post by G-man64 » Sat Jan 10, 2015 2:50 pm

Completely understood real life should always come first.

I wish you luck in getting through all this.

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