FO:E SAND/Desert group.

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
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Damhoof
Posts: 150
Joined: Sat Oct 29, 2011 8:38 pm

FO:E SAND/Desert group.

Post by Damhoof » Sat Aug 11, 2012 1:51 pm

Saturday at 19:00 CEST or 07:00PM +2GTM
Channels used are:
#Foesand
#Sand_OOC


Long before Littlepip ever cleared up Equestria a gang of shipwrights being lead by a charismatic ghoul tag-team calling themselves “The Ocean brothers” set about refurbishing the manehattan-bay ships and re-establish connection with the outer world. Fueled by an insatiable thirst for adventure they started a genuine travelling agency and with some help from friendship city and some rather wealthy individuals. They offer a chance at seeing the sun once more for a reasonable price.

Their only marketed destination is Constantinomare. Once a flourishing city of trade and arts and relatively independant from the rest of the Zevrass. Famous for the Hagia Sophia and an ever buzzling “Bazaar” where traders from both sides celebrated a union of coal and gemstones. The city itself was a beacon of racial cooperation, hope, culture and religion that was fought over many times due to its convenient sea based location. Now its a small oasis of hope between salt flats, stony wastes and rocky badlands. With an unforgiving sun bringing Celestias vengeance upon zebra lands and a wind that offers no relief from a rather oppressive heat.

Outside of the city walls life is brutal and short. Bloodthirsty zebra tribes, greedy slavers, and hordes of illiterate savages just waiting to tear into the flesh of an unprepared victim. No doubt supported by terrible, defiling darker magicians known as shamans. These mighty zebra shaman leaders no longer adhere to the one true caesar and bicker amongst each others for dominance within their own pocket realms. Some claim to be gods and rule through priesthoods. Others are elected through their actions and try their best to help and the third seek only to further their own cause through piracy, grave robbing their ancestors or worse.

They ask only that you curb that racial pride, and cast away your prejudice and hatred for Zebra. After all, "when in Roam, do as the zebra do."
Document compilation folder: https://docs.google.com/?authuser=0#fol ... GtIczNCcFU
Tweaked KKats rules: https://docs.google.com/document/d/1V1n ... hz1hA/edit#
Tweaked perks and traits: https://docs.google.com/spreadsheet/ccc ... 6c2c#gid=0
Tweaked weapons: https://docs.google.com/spreadsheet/ccc ... cGc#gid=18
Tweaked Battlesaddles: https://docs.google.com/document/d/1pJD ... bWcHQ/edit
Drugs from SPAAACE: https://docs.google.com/document/d/1QZO ... ZG0AY/edit

Sand group character group sheet: https://docs.google.com/spreadsheet/ccc ... MHc#gid=11
Make a character concept, preferably in something like this: https://docs.google.com/?authuser=0#fol ... UYybVVscE0
Then you get your email added to the group sheet and we use that when going forward.

Timeline is about 50 years before Littlepip. You start out in 300 caps worth of equipment and resources and the only character choice that needs to be elaborated on is why they`ve chosen to take the boatride down to zebra country. ;)
--
Session 1. http://pastebin.com/W5NCp4Qa.
Quick summary. Our adventurers started off fairly simple, eating in the cantina and becoming familiar with their surroundings and watched Celestias wall of light.The ship was ambushed upon entering the black sea, and managed to catch one of their attackers. Lemon Cookie got a spear stuck right under his jaw, Chrome Veneer thinks the captive is admirable. Blueberry and Lemon both hate the seapony race. Sampletext tried her hoof at healing Lemon Cookie as he was afflicted by seashell sickness, and Mayhem got laid.
---
Session 2: http://pastebin.com/d6BcjsFY

Our group finally collaborates and investigates an abandoned pirate ship. They find an albino zebra. Meanwhile Chrome_Veneer is having seapony troubles ;)
---
Session 3: http://pastebin.com/s4nz6dbX

The seapony escape gets twarted, Lemon_Cookie gets healed from his injury and Constantinomare`s shaman is 2 seaponies richer.
---
Session 4: http://pastebin.com/yFCkb0f2

Our group of touristfareing ponies follow with Honeycombs Plot and find themselves eventually quartered up in Wolf Manor.
---
Session 5: http://pastebin.com/mKc2epGi

Our group of ponies take a trip to the armory.
---
Session 5.1: http://pastebin.com/ECHyM2YC

Blueberry flirts with one of the arsenals armorers. Clearly an exeptional individual from a noble family, and gets a guild invitation.
---
Session 5.5 http://pastebin.com/Xtm8RMs6

Sampletext finds slavery to her liking and chrome_veneer deals with the crone.
---
Session 6: http://pastebin.com/uXfpjE4D

Blueberry is super pissed but cares for her brother, and sampletext works out her differences with the black guild.
---
Session 7: http://pastebin.com/caC6c7Y8

The party ventures out into the desert to clear out Dust Devil pass for raiders.
---
Session 8: http://pastebin.com/0WSAMqPi

Blueberry gets shot, and events starts heating up as Chrome_Veneer reveals his seapony affinity.
---
Session 9-10: http://pastebin.com/qDy4rVam

Raides and fleshgolems die. Cliffhanger ending oh my.
---
Session 11: http://pastebin.com/VesDXE6Y
Session 12: http://pastebin.com/Pn0i7ap7

Bow before a god of death! PNP campain first mission complete.
---
Session 13-14 : http://pastebin.com/xRysn7W3
And the crew did nothing of value whatsoever.
---
Session 15. http://pastebin.com/JPsLCXJ1
Sampletext is back bitches.
Last edited by Damhoof on Sun Nov 25, 2012 8:42 pm, edited 20 times in total.
Being evil is not the same as being heartless.

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FloRad
Posts: 31
Joined: Wed Jun 20, 2012 10:32 am
Location: Near Vienna, Austria

Re: FO:E SAND/Desert group.

Post by FloRad » Sat Aug 11, 2012 2:14 pm

Hi, I will play the character Blueberry Muffin, a young earth pony mare (here's a link to a pic) and THIS is her character sheet. Her tags are Barter, Mechanic and Firearms and she has the "Better Lucky Than Good" trait. She is a very curious yet sometimes shy mare and her special talent is repairing stuff with roughly similar stuff.

Regards
~FloRad
Every problem looks like a nail if you only have a hammer.

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f1r3w4rr10r
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Joined: Wed Aug 01, 2012 11:26 am
Location: Germany (UTC+1)
Contact:

Re: FO:E SAND/Desert group.

Post by f1r3w4rr10r » Sat Aug 11, 2012 4:55 pm

Hi there, I would really like to participate, but I will have to make a new character, since you don't allow alicorns (I have been dying for a possibility to try Arx Sanare out, but well can't have everything.)
I am currently at Galacon with a rather limited internet connection, so I will make a new char, when I'm back around Wednesday.
It is probably going to be either an Earth Pony or a Minotaur in a rather tanky build with maybe some healing capabilities.

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Kroama
Posts: 6
Joined: Thu Jun 14, 2012 8:38 pm
Location: WA, US (PST)

Re: FO:E SAND/Desert group.

Post by Kroama » Sat Aug 11, 2012 6:26 pm

You KNOW i will be joining. I still haven't got myself solidified in an idea yet, but I'll post it here when i do. Just letting my presence be known ;3.
Just started working on it, literally at the time of this edit only have the PICTURE but this is where i will update it until it's finished. So here is my character sheet
https://docs.google.com/spreadsheet/ccc ... 2x5MTZPQkE
Last edited by Kroama on Sat Aug 11, 2012 10:38 pm, edited 1 time in total.

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Rippedshadow
Posts: 111
Joined: Fri Oct 28, 2011 9:37 pm

Re: FO:E SAND/Desert group.

Post by Rippedshadow » Sat Aug 11, 2012 7:48 pm

I would be really interested in joining, but due to the timezone difference (A lovely six hours), the game would be starting at 10:00 (10 AM) my time (EST). If everyone else is okay with bumping the start time up two-three hours? (maybe four? If that's fine with the DamHoof.)

I'll understand if not, but if you're all cool with it, then awesome!
(If anyone wants to discuss it on IRC, I'll hang around on the group channel.)
I do things, sometimes. Maybe...
Planetside 2? Maybe.

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Damhoof
Posts: 150
Joined: Sat Oct 29, 2011 8:38 pm

Re: FO:E SAND/Desert group.

Post by Damhoof » Sun Aug 12, 2012 9:17 am

Moving the time to saturday, 19:00. This is more convenient, but I hope it fits with those that already want to join.
Being evil is not the same as being heartless.

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Rabbs
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Joined: Sun Aug 12, 2012 12:19 pm
Location: New England USA

Re: FO:E SAND/Desert group.

Post by Rabbs » Sun Aug 12, 2012 12:44 pm

If its not to much trouble you can count me in as well. Just need to finalize a few things on my character sheet and make up a simple background. I will try to have it done tonight.
"I AM A SEXY SHOELESS GOD OF WAR!!"
Belkar Bitterleaf
"I represent angry gun toting meat eating f--king people!"
Denis Leary

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Kroama
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Joined: Thu Jun 14, 2012 8:38 pm
Location: WA, US (PST)

Re: FO:E SAND/Desert group.

Post by Kroama » Sun Aug 12, 2012 1:12 pm

Rabbs wrote:If its not to much trouble you can count me in as well. Just need to finalize a few things on my character sheet and make up a simple background. I will try to have it done tonight.
We actually idle in #foesand all day (usually there's someone in there) so if you enter the ch. you could discuss your char there before and after you make it.

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DamnfoolBrony
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Joined: Sat Apr 28, 2012 11:07 pm

Re: FO:E SAND/Desert group.

Post by DamnfoolBrony » Sun Aug 12, 2012 1:33 pm

I do think I'll give this a go.
"Kiss Equestria goodbye, gals."

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GreenBank
Posts: 130
Joined: Tue Dec 13, 2011 5:33 pm
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Re: FO:E SAND/Desert group.

Post by GreenBank » Mon Aug 13, 2012 6:45 pm

*slams hand on buzzer*

Me! Please!

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