PnP Space Group.

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
User avatar
MisterSpecter
Posts: 82
Joined: Thu Feb 02, 2012 3:15 pm

Re: PnP Space Group.

Post by MisterSpecter » Sat Jun 09, 2012 6:15 pm

Damn you guys are fucking fast. I would have been incredibly interested in joining this game, too ;_;
Image

Zepheniah
Posts: 47
Joined: Sat May 05, 2012 12:12 pm

Re: PnP Space Group.

Post by Zepheniah » Sat Jun 16, 2012 9:25 pm

Session 2 logs now uploaded.
Great fun~

Zepheniah
Posts: 47
Joined: Sat May 05, 2012 12:12 pm

Re: PnP Space Group.

Post by Zepheniah » Sat Jun 23, 2012 5:18 pm

What we learned today:
1. Suspicious corpses are suspicious.
2. Kirengo is still badflank.
3. Don't step on grenades.
4. Clipped's head is magnetic ...to lead pipes.
5. Moon still can't aim.
6. Loot crits are the best crits.
7. The Enclave are jerks.

Zepheniah
Posts: 47
Joined: Sat May 05, 2012 12:12 pm

Re: PnP Space Group.

Post by Zepheniah » Sat Jul 07, 2012 7:38 pm

What we learned today:
1. Hidden doors hide good stuff.
2. Kirengo is sexy.
3. Don't go outside at night ...seriously: don't.
4. Precious is a sad Unicorn.
5. Moon is a sad Alicorn.
6. Loot crits are still the best crits.

User avatar
shadow77777778
Posts: 17
Joined: Sun Feb 05, 2012 1:26 am
Location: Illinois

Re: PnP Space Group.

Post by shadow77777778 » Sat Aug 04, 2012 10:18 pm

What we learned today:
1. Shadow shoots all of his allies in every PnP he is in ever, no matter what
2. Kirengo is still a badass
3. Blastwave is still dead and has an even uglier face
4. Clipped Cantle is beautiful no matter what anyone says or else
5. Zeph is a tired Zeph
6. Precious's luck finally ran out (until she's freed at least)
7. Not having a speech pony kinda sucks sometimes
8. Some people need to get the buck off macromeme already >.>
9. Shadow knows nothing about boats
10. Our boat needs a name

User avatar
RainbowYoshi
Posts: 79
Joined: Wed Feb 29, 2012 6:06 pm

Re: PnP Space Group.

Post by RainbowYoshi » Sun Aug 05, 2012 3:13 pm

Side-session after Session 7, entire group: http://pastebin.com/kARXdtuX

Part 2, morning after the above: http://pastebin.com/mdPSYxGG

Session 8 post session: http://pastebin.com/e8MhqmjZ

Tavern Crash 1: http://pastebin.com/FHqZqnYY

User avatar
RainbowYoshi
Posts: 79
Joined: Wed Feb 29, 2012 6:06 pm

Re: PnP Space Group.

Post by RainbowYoshi » Sun Sep 02, 2012 3:08 am


User avatar
RainbowYoshi
Posts: 79
Joined: Wed Feb 29, 2012 6:06 pm

Re: PnP Space Group.

Post by RainbowYoshi » Sun Sep 02, 2012 3:13 am

So I need... Session 9 (The Tower), Session 10 (The Enclave fight, split into 3 separate sessions), Session 10 Post-Session (the boat ride back to Bucklyn).

Session 9: http://pastebin.com/DuiW8LMc

Session 9 Post, coffee on the boat: http://pastebin.com/Lr8eLyi8

Session 10: http://pastebin.com/NjbtHa0T

Session 10 Post-session, 15 hours of RP for a 1 1/2 hour boat ride: http://pastebin.com/TR7e3c0g

Session 11 Post-session, direct followup of session: http://pastebin.com/bAdfAQyK

User avatar
RainbowYoshi
Posts: 79
Joined: Wed Feb 29, 2012 6:06 pm

Re: PnP Space Group.

Post by RainbowYoshi » Sun Sep 09, 2012 9:06 pm


Post Reply