Roll20 Helpdesk for GMs (and Players)

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
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Chysonallite
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Re: Roll20 Helpdesk for GMs (and Players)

Post by Chysonallite » Wed Jul 30, 2014 9:19 pm

icekatze wrote:hi hi

I had sorta figured that I was just out of luck, but it's better to know for sure than not. Using #X works well enough for basic rolls, but it does sorta preclude some of the more advanced macros, like adding or subtracting modifiers, and checking degrees of success. It's not the end of the world, but I do hope they improve their macro scripting some day.
If you're a Mentor on Roll20 (which I recommend if you use it a lot), then you might want to try playing around with the API. I use it for a RangeFinder so that I don't have to deal with zooming in and out a lot, but I haven't actually done any coding with it.
GM of a game that takes place on the eastern continent of Province - the homeland of changelings, griffons, minotaurs, and the like. I am using a heavy modification of Mad_Modd's rulebook. Once the system has been sufficiently playtested by my group, I will post the documents on here.

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f1r3w4rr10r
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Re: Roll20 Helpdesk for GMs (and Players)

Post by f1r3w4rr10r » Thu Jul 31, 2014 7:24 am

A rangefinder would be pretty neat. It is one of my biggest gripes with roll20, that you basically can't read the number of the measurement tool anymore, once you are zoomed out enough to actually measure correctly.

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