FO:E PnP Roleplay Group (Blue Team) Concluded
Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
Xavi, I've made a vehicle sheet for your Jetpack. You can find it here.
You should have permission to edit it, but if its not working, just let me know and I'll see if I can't straighten things out. Just remember, even though it doesn't have any stats for ground or water, as long as you can carry its weight as part of your carrying capacity, you can use your regular stats for those things.
Edit: Also, if this were regular Fallout, Xavi's fire extinguisher would be a... Jet pack... badum psh!
Xavi, I've made a vehicle sheet for your Jetpack. You can find it here.
You should have permission to edit it, but if its not working, just let me know and I'll see if I can't straighten things out. Just remember, even though it doesn't have any stats for ground or water, as long as you can carry its weight as part of your carrying capacity, you can use your regular stats for those things.
Edit: Also, if this were regular Fallout, Xavi's fire extinguisher would be a... Jet pack... badum psh!
Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
I went ahead and added some loot from the tower to people's character sheets because I had forgotten to post it earlier. Shady Steps, Xavi and Lucidity are the characters I had forgotten about. (Thunderbird, I'm pretty sure I posted the ammo you got from the vending machine.)
There is also a list of stuff that some of the NPC characters scavenged (ie, Green Sister and Hope Springs) for you. That stuff has been added to the Chrysalis's inventory. I should mention that the Chrysalis is approaching its maximum safe carrying capacity. With that in mind, I would also like to remind people that you are welcome to take care of shopping/bartering inbetween sessions. Just send me a PM and we can figure that stuff out.
I went ahead and added some loot from the tower to people's character sheets because I had forgotten to post it earlier. Shady Steps, Xavi and Lucidity are the characters I had forgotten about. (Thunderbird, I'm pretty sure I posted the ammo you got from the vending machine.)
There is also a list of stuff that some of the NPC characters scavenged (ie, Green Sister and Hope Springs) for you. That stuff has been added to the Chrysalis's inventory. I should mention that the Chrysalis is approaching its maximum safe carrying capacity. With that in mind, I would also like to remind people that you are welcome to take care of shopping/bartering inbetween sessions. Just send me a PM and we can figure that stuff out.

-
- Posts: 281
- Joined: Mon Aug 06, 2012 11:36 am
Re: FO:E PnP Roleplay Group (Blue Team)
OH SNAP I AM GOING TO READ THIS BOOK SO HARD!!!
thanks icekatze! ^^
thanks icekatze! ^^
Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
It looks like this next session, there is a strong possibility that I will be fast forwarding quite a bit. You've got at least a day's worth of travel time ahead of you as the pegasus flies, if not more. If there are any stops people want to make along the way, I encourage you to let me know ahead of time.
If you are curious about where you will be going, I've added a dotted line to the maps so you can see the basic route. (Assuming people go along with the plan, that is.)
• Old Paradise Valley Map
• World Map
There may or may not be encounters along the way... I haven't decided yet.
---
In other news, I'm going to have to cancel game on Friday, April 25th, as I will be attending a funeral out of town on that day. I'll be sure to have reminders as the date approaches, but I wanted to give you as much forewarning as possible.
It looks like this next session, there is a strong possibility that I will be fast forwarding quite a bit. You've got at least a day's worth of travel time ahead of you as the pegasus flies, if not more. If there are any stops people want to make along the way, I encourage you to let me know ahead of time.
If you are curious about where you will be going, I've added a dotted line to the maps so you can see the basic route. (Assuming people go along with the plan, that is.)
• Old Paradise Valley Map
• World Map
There may or may not be encounters along the way... I haven't decided yet.
---
In other news, I'm going to have to cancel game on Friday, April 25th, as I will be attending a funeral out of town on that day. I'll be sure to have reminders as the date approaches, but I wanted to give you as much forewarning as possible.
Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
One last reminder: we won't have game on Friday, April 25th. I'll look forward to seeing everyone in May, though.
One last reminder: we won't have game on Friday, April 25th. I'll look forward to seeing everyone in May, though.

Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
I have some homework for you all, or at least, I'm giving you a chance to think ahead on something that may or may not become relevant in the future.
Its a simple question: "What is one thing that Zecora might have done during her life that, directly or indirectly, big or small, could have had an influence on your character's life."
Please send me a private message if you get a chance to think of something. If you don't think of something, I'm going to have to put you on the spot later, when/if something specific happens.
I have some homework for you all, or at least, I'm giving you a chance to think ahead on something that may or may not become relevant in the future.
Its a simple question: "What is one thing that Zecora might have done during her life that, directly or indirectly, big or small, could have had an influence on your character's life."
Please send me a private message if you get a chance to think of something. If you don't think of something, I'm going to have to put you on the spot later, when/if something specific happens.
-
- Posts: 281
- Joined: Mon Aug 06, 2012 11:36 am
Re: FO:E PnP Roleplay Group (Blue Team)
Sorry I got DCed last night :< My internet has been crap lately...
Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
Thanks for letting me know. With any luck, your internet will get finished with its coffee break next time and work right.
Thanks for letting me know. With any luck, your internet will get finished with its coffee break next time and work right.

Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
It has come to my attention that some people are waiting for me to move the plot along. However, there are currently numerous directions that the plot could go, and I do not plan on making decisions for your characters. People have informed me of what they would like to do in the past, but there is no consensus about where to go and what to do next.
If you would like to come to a decision out of character, that is fine. In character discussion would be cool, but is not strictly necessary. If someone wants to go up to Wind Chaser and tell him to take off without the rest of the group and go somewhere, that might require an Expression check, but you are allowed to roleplay it up. (I would personally prefer it if people didn't massively split up again, but I will be willing to concede necessity if necessary.)
I realize that I have been fishing with plot hooks for a long time, hoping to get a bite, and that a lot of plot lines have built up. So here is a list of things that I can remember off the top of my head. Hopefully this will help in the decision making process (and illustrate why I can't just advance the plot without some level of godmodding or god from the machine.)
Requested Destinations:
• Old Appleloosa - to claim a robot. (Xavi)
• The Zebra Lands (Xavi)
• The Enclave Fleet - to commandeer a Raptor, debrief the Enclave. (Xavi, or Captain Ephemeris)
• Glyphmark - to retrieve Xavi's Dash supply. (Xavi)
• Stable 34 - to see what has transpired with the Enclave. (Thunderbird, Salix, Shady Steps)
• Stable 9 - to check in with ponies, and possibly drop off refugees. (Thunderbird, Shady Steps)
• Pinion City Hospital - to get information about Sky Shine's family, and because you told the griffon mercenaries you would. (Sky Shine)
• New Canterlot - to possibly find information about family. (Sky Shine)
• Splendid Valley - to retrieve Sky Shine's PipBuck. (Sky Shine)
• Baltimare - to drop off Dreamcatcher. (Lucidity, Salix)
• Greensbrook - to check on foalnapped ponies. (Lucidity)
• New Appleloosa - to shop at Absolutely Everything. (Lucidity)
----
Unbitten Plot-Hooks and Wild, Crazy Side-Quests:
• Hope Springs and Green Sister need special medical treatment for their broken horns.
• Doctor Earwig is still out there, as are a group of militia ponies that left Dodge Junction with him, Doctor Temprance has offered to remove the implants in exchange for hunting him down.
• Princess Celestia wants to speak with Doctor Temprance.
• The town where Friendship Radio is located could use more trade, according to DJ Pon3.
• Fillydelphia is hosting an ongoing battle between Gawd's griffons and Red Eye's remnants.
• The Blue Sky Pegasi were last seen tracking the Chrysalis near butterfly valley. (In the zebra lands)
• Rubbletown (ie. Old Canterlot) holds the bones of a long dead zebra, which were sought for some ritual.
• The strange source of power in Baltimare Crater holds untold secrets.
• Some of the weather towers were damaged in an Enclave attack.
• At least three pegasus cities have gone silent in recent weeks.
• The fragmented remains of the Triad are wandering to the North or to the West, along with Merry Diem's child.
• The purpose of those zebra war robots remains un-investigated.
• The Mwana Baatii and the Griffons of Plumeberg are still in conflict.
• That strange, foreboding orb is still out there. (Called the Tree of the Heavens by some, and the Pit of Souls by others it was feared by the zebras of old.)
It has come to my attention that some people are waiting for me to move the plot along. However, there are currently numerous directions that the plot could go, and I do not plan on making decisions for your characters. People have informed me of what they would like to do in the past, but there is no consensus about where to go and what to do next.
If you would like to come to a decision out of character, that is fine. In character discussion would be cool, but is not strictly necessary. If someone wants to go up to Wind Chaser and tell him to take off without the rest of the group and go somewhere, that might require an Expression check, but you are allowed to roleplay it up. (I would personally prefer it if people didn't massively split up again, but I will be willing to concede necessity if necessary.)
I realize that I have been fishing with plot hooks for a long time, hoping to get a bite, and that a lot of plot lines have built up. So here is a list of things that I can remember off the top of my head. Hopefully this will help in the decision making process (and illustrate why I can't just advance the plot without some level of godmodding or god from the machine.)
Requested Destinations:
• Old Appleloosa - to claim a robot. (Xavi)
• The Zebra Lands (Xavi)
• The Enclave Fleet - to commandeer a Raptor, debrief the Enclave. (Xavi, or Captain Ephemeris)
• Glyphmark - to retrieve Xavi's Dash supply. (Xavi)
• Stable 34 - to see what has transpired with the Enclave. (Thunderbird, Salix, Shady Steps)
• Stable 9 - to check in with ponies, and possibly drop off refugees. (Thunderbird, Shady Steps)
• Pinion City Hospital - to get information about Sky Shine's family, and because you told the griffon mercenaries you would. (Sky Shine)
• New Canterlot - to possibly find information about family. (Sky Shine)
• Splendid Valley - to retrieve Sky Shine's PipBuck. (Sky Shine)
• Baltimare - to drop off Dreamcatcher. (Lucidity, Salix)
• Greensbrook - to check on foalnapped ponies. (Lucidity)
• New Appleloosa - to shop at Absolutely Everything. (Lucidity)
----
Unbitten Plot-Hooks and Wild, Crazy Side-Quests:
• Hope Springs and Green Sister need special medical treatment for their broken horns.
• Doctor Earwig is still out there, as are a group of militia ponies that left Dodge Junction with him, Doctor Temprance has offered to remove the implants in exchange for hunting him down.
• Princess Celestia wants to speak with Doctor Temprance.
• The town where Friendship Radio is located could use more trade, according to DJ Pon3.
• Fillydelphia is hosting an ongoing battle between Gawd's griffons and Red Eye's remnants.
• The Blue Sky Pegasi were last seen tracking the Chrysalis near butterfly valley. (In the zebra lands)
• Rubbletown (ie. Old Canterlot) holds the bones of a long dead zebra, which were sought for some ritual.
• The strange source of power in Baltimare Crater holds untold secrets.
• Some of the weather towers were damaged in an Enclave attack.
• At least three pegasus cities have gone silent in recent weeks.
• The fragmented remains of the Triad are wandering to the North or to the West, along with Merry Diem's child.
• The purpose of those zebra war robots remains un-investigated.
• The Mwana Baatii and the Griffons of Plumeberg are still in conflict.
• That strange, foreboding orb is still out there. (Called the Tree of the Heavens by some, and the Pit of Souls by others it was feared by the zebras of old.)
-
- Posts: 281
- Joined: Mon Aug 06, 2012 11:36 am
Re: FO:E PnP Roleplay Group (Blue Team)
with that HUGE list of stuff to do (most of which work on the macro rather then micro scale) I think we should just turn this into a strategy game and use our players as a attack squad, something like Xcom, we even have underground bases! (JOKING!)