Additional Rule Sets And GMing Aids
- Cyberpunked
- Posts: 58
- Joined: Tue Apr 01, 2014 6:39 pm
- Location: The Bible Belt
Re: Additional Rule Sets And GMing Aids
[Deleted]
Last edited by Cyberpunked on Fri Mar 13, 2015 9:34 pm, edited 1 time in total.
"Everyone's complaining about the world
But no one seems to want to try to change it
No one's ever wrong
But something just ain't right
And that's just the way it is."
-Anarchy Club, Wicked World
But no one seems to want to try to change it
No one's ever wrong
But something just ain't right
And that's just the way it is."
-Anarchy Club, Wicked World
- f1r3w4rr10r
- Posts: 629
- Joined: Wed Aug 01, 2012 11:26 am
- Location: Germany (UTC+1)
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Re: Additional Rule Sets And GMing Aids
Someone needs to clean out the trash...
Also: That's not how a corrupted image looks like...
Also: That's not how a corrupted image looks like...
Re: Additional Rule Sets And GMing Aids
So I decided to make some marial arts rules. They are far more focused on abilities and puns than previous rules.
[Edit: I thinking of taking out the first level benefits when used as a Trait. Traits are meant to be side-grades, and it would make the Quest Perk more advantages.]
[Edit: I thinking of taking out the first level benefits when used as a Trait. Traits are meant to be side-grades, and it would make the Quest Perk more advantages.]