PNP Group(10) Snow / Blizzard group.
Posted: Sun Jun 17, 2012 2:32 pm
(Snow Group)
Sundays at 16:00 CEST or +2GTM
Channels used are:
#FalloutEquestriaDice2
#Foesnow
1. Earthpony.DamnfoolBrony plays, Cranberry Cookie = https://docs.google.com/spreadsheet/ccc ... ZWnc#gid=0
2. Unicorn. Tenmihara as Wishing Star = https://docs.google.com/spreadsheet/ccc ... temc#gid=0
3. Unicorn. Kroama as Silver Crest = https://docs.google.com/spreadsheet/ccc ... FUFE#gid=0
4. Unicorn. Florad as Apricot Tarts = https://docs.google.com/spreadsheet/ccc ... JWmc#gid=0
5. Zebra. The Jack or Gears as Zuri = https://docs.google.com/spreadsheet/ccc ... nSEE#gid=0
6. Minotaur. Dancingontheashes as Wasteland Daisy = https://docs.google.com/spreadsheet/ccc ... oV3c#gid=0
7. Hellhound. Zephenian as Courage = https://docs.google.com/spreadsheet/ccc ... yT0E#gid=0
Session.1: http://pastebin.com/PpS8aHdj
Session.2: http://pastebin.com/y5LPq9wD
Session 3: http://pastebin.com/qyWjKFh0
Session 3.2 : http://pastebin.com/kkfg9x2K
Session 4: http://pastebin.com/PZ7NcyVW
Its been a hundred and fifty years since the world was scorched in balefire and megaspells. The most lucky of ponies took shelter from the storm underground or died while Pegasus ponies: Driven by the desire to survive closed up the skies. Sealing themselves away from the hell that took place on the surface.
Some of the remaining populace on the surface were transformed by the potent necrotic energies of balefire. Their flesh became warped and began to decay. Dead, yet somehow trapped in the limbo of the surface these zombieponies took to calling themselves ghouls and attempted to make a living as best they could.
What happened when ponykind finally left their underground protective shelters was a great reaping of old world resources. Like maggots feasting upon a corpse.
Not willing to fight back or deal with the blatant racism, mockery and violence directed towards them by the living, most ghouls followed the Celestia-line north, and fled towards Stalliongrad. The cold environment deterred most from following and on top of that the city itself was surrounded by a large unscalable wall.
The first nomads to reach the city quickly found out that that the city gates were manned by their fellow kind. Stalliongrad like the rest of the wasteland had its own population of ghouls. A community blossomed and bodily decay was slowed by the natural cold.
A paradise, but it was not to last.
Nest by nest Griffinkind were forced down on the surface by the grand pegasus enclave. Most fled south towards Equestria and united under the name of Lion Company.
Offering their help and expertise to the highest bidder Lion company soon had all the renown they ever needed. Merely the means to an end.
Lionel Goldenbeak had a vision of griffin supremacy, and soon saw in Stalliongrad a place of technology and power. Resources he could use to bolster his growing army. Resources he could use against the grand pegasus enclave.
It would not be long until Stalliongrad was besieged.
This was just the start of Lionels grand design. The charismatic griffin leader began to recruit. Not just any pony but every pony that wished to come. Offering the one thing that was in short supply. Acceptance and forgiveness along with riches and glory, so long as you upheld the contract.
A series of tents make out the camp of Veterans Rest. The first station for many a fledgling recruit. The group gathers around a roaring fire to keep warm while the sound of gunfighting echoes in the distance. Stalliongrad burns as another pack of “new bloods” wait to be assigned a team. Their reasons are as always: Purely their own.
Original rules document:
https://docs.google.com/document/d/1uPX ... GTj2g/edit#
SNOW GROUP COMPILATION FOLDER: https://docs.google.com/?tab=mo&authuse ... XBuZWNsbUk
Updated Combat Rules: https://docs.google.com/document/d/1a4h ... JiuYY/edit
Character Sheet: https://docs.google.com/spreadsheet/ccc ... taHc#gid=1 (Remember to round up the amount of AP you get to the nearest 5 as the formula has been changed to 55+3xAgi. Small Guns has also been changed to Firearms and Big guns is now Battle-Saddles.
Kkats rules on battle saddles: https://docs.google.com/document/d/1pJD ... bWcHQ/edit
Perks List: https://docs.google.com/spreadsheet/ccc ... 6c2c#gid=0
Magic Rulings for unicorns are constantly under development by KKat = https://docs.google.com/document/d/1Fnq ... t?hl=en_GB#
Mechanics: https://docs.google.com/document/d/12R4 ... 8heTE/edit
Pegasus Aerial Maneuvers: https://docs.google.com/document/d/1e9d ... tgVNI/edit
Alternate Racial Templates: https://docs.google.com/document/d/1Caq ... 8E3A8/edit
Weapon/Armour List: https://docs.google.com/spreadsheet/ccc ... FUnc#gid=0
Changed documents: Must reads:
Alchemy: https://docs.google.com/document/d/1TNj ... KwuOU/edit
Medicine, Drugs: https://docs.google.com/document/d/1gYN ... pzvPE/edit
Characters will be allowed to select one trait, based on those found in the Fallout Games; http://fallout.wikia.com/wiki/Traits Excluding Gifted and Skilled; those require GM permission (because they're kind of hard to implement in the system as it is). Claustrophobic ponies are advised to stay home as there will be a lot of dungeon crawling.
Each player starts out with 100 caps worth in supplies and 250 caps worth in gear. This is not hardcore mode, but characters are expected to eat, sleep and drink at appropriate times. Frost and environmental damage will come into play too.
Big thanks to Tenmihara, Zeth and Kkat for providing material i can use. Some of these documents will in due time be replaced by remakes that have some of Snow group flavor added.
Sundays at 16:00 CEST or +2GTM
Channels used are:
#FalloutEquestriaDice2
#Foesnow
1. Earthpony.DamnfoolBrony plays, Cranberry Cookie = https://docs.google.com/spreadsheet/ccc ... ZWnc#gid=0
2. Unicorn. Tenmihara as Wishing Star = https://docs.google.com/spreadsheet/ccc ... temc#gid=0
3. Unicorn. Kroama as Silver Crest = https://docs.google.com/spreadsheet/ccc ... FUFE#gid=0
4. Unicorn. Florad as Apricot Tarts = https://docs.google.com/spreadsheet/ccc ... JWmc#gid=0
5. Zebra. The Jack or Gears as Zuri = https://docs.google.com/spreadsheet/ccc ... nSEE#gid=0
6. Minotaur. Dancingontheashes as Wasteland Daisy = https://docs.google.com/spreadsheet/ccc ... oV3c#gid=0
7. Hellhound. Zephenian as Courage = https://docs.google.com/spreadsheet/ccc ... yT0E#gid=0
Session.1: http://pastebin.com/PpS8aHdj
Session.2: http://pastebin.com/y5LPq9wD
Session 3: http://pastebin.com/qyWjKFh0
Session 3.2 : http://pastebin.com/kkfg9x2K
Session 4: http://pastebin.com/PZ7NcyVW
Its been a hundred and fifty years since the world was scorched in balefire and megaspells. The most lucky of ponies took shelter from the storm underground or died while Pegasus ponies: Driven by the desire to survive closed up the skies. Sealing themselves away from the hell that took place on the surface.
Some of the remaining populace on the surface were transformed by the potent necrotic energies of balefire. Their flesh became warped and began to decay. Dead, yet somehow trapped in the limbo of the surface these zombieponies took to calling themselves ghouls and attempted to make a living as best they could.
What happened when ponykind finally left their underground protective shelters was a great reaping of old world resources. Like maggots feasting upon a corpse.
Not willing to fight back or deal with the blatant racism, mockery and violence directed towards them by the living, most ghouls followed the Celestia-line north, and fled towards Stalliongrad. The cold environment deterred most from following and on top of that the city itself was surrounded by a large unscalable wall.
The first nomads to reach the city quickly found out that that the city gates were manned by their fellow kind. Stalliongrad like the rest of the wasteland had its own population of ghouls. A community blossomed and bodily decay was slowed by the natural cold.
A paradise, but it was not to last.
Nest by nest Griffinkind were forced down on the surface by the grand pegasus enclave. Most fled south towards Equestria and united under the name of Lion Company.
Offering their help and expertise to the highest bidder Lion company soon had all the renown they ever needed. Merely the means to an end.
Lionel Goldenbeak had a vision of griffin supremacy, and soon saw in Stalliongrad a place of technology and power. Resources he could use to bolster his growing army. Resources he could use against the grand pegasus enclave.
It would not be long until Stalliongrad was besieged.
This was just the start of Lionels grand design. The charismatic griffin leader began to recruit. Not just any pony but every pony that wished to come. Offering the one thing that was in short supply. Acceptance and forgiveness along with riches and glory, so long as you upheld the contract.
A series of tents make out the camp of Veterans Rest. The first station for many a fledgling recruit. The group gathers around a roaring fire to keep warm while the sound of gunfighting echoes in the distance. Stalliongrad burns as another pack of “new bloods” wait to be assigned a team. Their reasons are as always: Purely their own.
Original rules document:
https://docs.google.com/document/d/1uPX ... GTj2g/edit#
SNOW GROUP COMPILATION FOLDER: https://docs.google.com/?tab=mo&authuse ... XBuZWNsbUk
Updated Combat Rules: https://docs.google.com/document/d/1a4h ... JiuYY/edit
Character Sheet: https://docs.google.com/spreadsheet/ccc ... taHc#gid=1 (Remember to round up the amount of AP you get to the nearest 5 as the formula has been changed to 55+3xAgi. Small Guns has also been changed to Firearms and Big guns is now Battle-Saddles.
Kkats rules on battle saddles: https://docs.google.com/document/d/1pJD ... bWcHQ/edit
Perks List: https://docs.google.com/spreadsheet/ccc ... 6c2c#gid=0
Magic Rulings for unicorns are constantly under development by KKat = https://docs.google.com/document/d/1Fnq ... t?hl=en_GB#
Mechanics: https://docs.google.com/document/d/12R4 ... 8heTE/edit
Pegasus Aerial Maneuvers: https://docs.google.com/document/d/1e9d ... tgVNI/edit
Alternate Racial Templates: https://docs.google.com/document/d/1Caq ... 8E3A8/edit
Weapon/Armour List: https://docs.google.com/spreadsheet/ccc ... FUnc#gid=0
Changed documents: Must reads:
Alchemy: https://docs.google.com/document/d/1TNj ... KwuOU/edit
Medicine, Drugs: https://docs.google.com/document/d/1gYN ... pzvPE/edit
Characters will be allowed to select one trait, based on those found in the Fallout Games; http://fallout.wikia.com/wiki/Traits Excluding Gifted and Skilled; those require GM permission (because they're kind of hard to implement in the system as it is). Claustrophobic ponies are advised to stay home as there will be a lot of dungeon crawling.
Each player starts out with 100 caps worth in supplies and 250 caps worth in gear. This is not hardcore mode, but characters are expected to eat, sleep and drink at appropriate times. Frost and environmental damage will come into play too.
Big thanks to Tenmihara, Zeth and Kkat for providing material i can use. Some of these documents will in due time be replaced by remakes that have some of Snow group flavor added.