Post
by Fridge » Mon Dec 31, 2012 2:29 pm
After playing the three primary races, (EP, Pegasus, and Unicorn), I kind of realize that Kkat's actually kind of correct here. In terms of fulfilling traditional roles in the party (Medic, Tank, and Damage Dealer, at least), Earth Ponies are incredibly dependent on loot and gear, but they can take the regular perk path and their racials improve what they're trying to do instead of dominating everything else. They get a lot of power out of those perks for minimal opportunity cost out of what their role demands from them.
The problem isn't that they need to be more balanced, it's that they need to be cooler. Like, twenty percent cooler.
Let's face it. Flying around at Mach 3, kicking around clouds and doing awesome tricks? Cool. Casting friggin' magic lightning bolts and telekinetically lifting things up to the equivalent of 80 STR? Cool. Brewing up magic amulets that let you fly? Talking to spirits of nature and demanding them to do your bidding? Really cool. But EP's don't get any of those cool things, they just get better numbers. And that's useful, really useful, but not cool, and any completely sane person at play wants to play something cool more than they want to play something with better numbers for your average situation. And that's really the problem, it isn't that they need more utility or that they need to be better at doing things, they just need something that they can be proud they have that nopony else does.
Now, granted, there is a big leg up that other races have that Earth Ponies simply cannot have, and that's mobility. Maybe that's a trade-off for the numerical advantage they get, but the numerical advantage does become moot as you reach the higher levels. To use a scenario, let's put each individual race trying to scale a raider-filled apartment building without any gear. The pegasus just flies on up, easy. The unicorn can just teleport up there and be up there faster than the pegasus. The zebra is kind of screwed without gear, but she can find herbs around on the spot and make her own at relative ease to spiderpony crawl up the side of the building. Heck, the buffalo could probably ask the spirits of the wind for a lift on up. The Alicorn just picks one of the first two that they want to attempt. The Hellhound scales the building with their razor sharp claws. The EP, however, is stuck at the bottom without gear needing a lift from one of the other races, and if the others are feeling particularly snarky, the EP has to go inside the raider filled building at the bottom and fight their way up while the others laugh at them from the rooftop. That doesn't make them feel cool at all, even if parties are built around the mechanic that they need each other's help at all times, because it doesn't feel cool to need to ask for help.
In addition, they don't really scale up to anything cool in the long run to my knowledge other than cyberpony, which isn't for everyone due to the fact that most ponies wouldn't volunteer for that procedure, or Steel Ranger Armor, which depends on how nice your GM is feeling when it comes to finding loot and ponies to train you. And even then, power armor isn't uniquely cool because pegasi get them, too, as well as having a trait that lets them begin the game with the training. EP's completely depend on the GM to give them cool stuff towards endgame, and that makes me sad.
It's not a balance issue, it's a flavor issue. One can either wait for MLP to give us something, which is unlikely, or create their own coolness for their system, which largely depends on individual ideas on what makes Earth Ponies cool.
Last edited by
Fridge on Tue Jan 01, 2013 12:51 am, edited 1 time in total.