PnP Group Steelhoof (Player slot filled)
Posted: Sun Feb 10, 2013 6:06 pm
welcome to the wonder the wastes a city that stands untouched by balefire a bastion of civilization in the wastes and, hopefully your new home. your trial will not be easy because Steelhoof, Steelhoof is not immune to the wastes.
the players goal is to start a life in the city of Steelhoof, from crime to politics you will have the opportunity to live breath and one day run the walled off city.
players start with 600 caps and can use items from modd’s equipment list.
the game will run at midnight on Thursday GMT 0.
rule set: kkats revised https://docs.google.com/document/d/1fsN ... k0xo4/edit
extra sheets:
character sheet to be filled out: https://docs.google.com/spreadsheet/ccc ... PMnc#gid=1
equipment sheet: https://docs.google.com/spreadsheet/ccc ... 3UGc#gid=9
extra sheets:
changeling ruleset:https://docs.google.com/document/d/1bob ... _XNm4/edit
cybernetics ruleset: https://docs.google.com/document/d/1hYf ... F7zTY/edit
IRC: channels: #Steelhoof_ooc #Steelhoofgame
compilation sheet: https://docs.google.com/spreadsheet/ccc ... pT0E#gid=5
Players (6/6)
-Longshot
-Merciful_Devotion
-FreakSheet
-MisterMoniker
-Centra Blu
-Tricks
Session logs
Session one https://docs.google.com/document/d/1bcr ... R2TAw/edit The Group finds themselves in a small town with little to do but drink until they move out, Tricks work catches up with her and the group takes the opportunity to make some caps off the poor mare.
Session two https://docs.google.com/document/d/13Ym ... wJrus/edit The Group meets the Pale Sisters in the most creepy session i have ever done... have to do more later...
Session three https://docs.google.com/document/d/1xP3 ... 3kr6I/edit
Session four ?????
Session five https://docs.google.com/document/d/1E9W ... dQQ8Q/edit
Session six https://docs.google.com/document/d/1nGy ... exFDQ/edit
Session seven https://docs.google.com/document/d/1ecP ... DitPE/edit
the players goal is to start a life in the city of Steelhoof, from crime to politics you will have the opportunity to live breath and one day run the walled off city.
players start with 600 caps and can use items from modd’s equipment list.
the game will run at midnight on Thursday GMT 0.
rule set: kkats revised https://docs.google.com/document/d/1fsN ... k0xo4/edit
extra sheets:
character sheet to be filled out: https://docs.google.com/spreadsheet/ccc ... PMnc#gid=1
equipment sheet: https://docs.google.com/spreadsheet/ccc ... 3UGc#gid=9
extra sheets:
changeling ruleset:https://docs.google.com/document/d/1bob ... _XNm4/edit
cybernetics ruleset: https://docs.google.com/document/d/1hYf ... F7zTY/edit
IRC: channels: #Steelhoof_ooc #Steelhoofgame
compilation sheet: https://docs.google.com/spreadsheet/ccc ... pT0E#gid=5
Players (6/6)
-Longshot
-Merciful_Devotion
-FreakSheet
-MisterMoniker
-Centra Blu
-Tricks
Session logs
Session one https://docs.google.com/document/d/1bcr ... R2TAw/edit The Group finds themselves in a small town with little to do but drink until they move out, Tricks work catches up with her and the group takes the opportunity to make some caps off the poor mare.
Session two https://docs.google.com/document/d/13Ym ... wJrus/edit The Group meets the Pale Sisters in the most creepy session i have ever done... have to do more later...
Session three https://docs.google.com/document/d/1xP3 ... 3kr6I/edit
Session four ?????
Session five https://docs.google.com/document/d/1E9W ... dQQ8Q/edit
Session six https://docs.google.com/document/d/1nGy ... exFDQ/edit
Session seven https://docs.google.com/document/d/1ecP ... DitPE/edit