PnP Time Thief [S.C. Look at bottom if you play!]
Posted: Sat Jan 18, 2014 5:19 pm
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Time Thief
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Time Travel , words that been muttered since the beginning. These two words seem to grasp at the what if's. What if you could go back in time would you do something differently , and what kind of repercussions would it have on your time line? Could you make it better ? Or maybe worse?
There's been a rumor floating around bars , That there have been sittings of weirdly dressed ponies popping up all over equestria. You see this seems normal for the wastes , after all you'll wear pretty much anything to protect yourself from the elements.
But these ponies are appearing , In what looks to be fresh/new made pre war cloths , and all seem to dons a odd looking pip buck much like the one Stable tech made but different in shape and in parts.
But that does not matter , because they are never around long enough to question. It seems the Brotherhood and Enclave have some kind of interest in them. So much so that there is wanted/reward posters up for these ' time traveling' Ponies in most bar's and towns.
A 5000 cap base reward for one of these ponies for either side. Dead or Alive
This of course drew the attention of many Raiders and Slavers looking for some caps. This means these lowlifes have become more active then before , large 'safe' towns are now being attacked and infiltrated in hopes to find their targets. Small settlements almost don't exist due to raiders and slavers taking all or killing all.
But what was it about these ponies that they would spend 5k caps on a single pony? Are you willing to find out ? Maybe you will catch one and make some quick caps yourself? but how would you go about finding one? would you do it the slaver way kill all and deliver corpses or act more slaver and bomb collar them? Or maybe you are a hero and wish to save them all and return them to safety?
Either choice , Your quest begins here.
-------------------------------------------
Our story takes place here:
-------------------------------------------
[Group]
The scent of stale alcohol mixed with smoke lingered in the air of this small bar. As your eyes adjust to the dimly lit bar you notice rather quickly that even for a small bar it housed quite a few ponies. Your eyes quickly shift mapping out the room to the right of the door is a large L shaped bar with patrons wrapped around it sitting on stools hiding the bartender and his vault of liquors.
To the left there are about five table that house ponies eating and drinking having a merry ol'time , towards the back of the bar there is another table with only a few ponies sitting at it playing cards. Next to them is a lit up juke box that has been playing some music creating the whole bar atmosphere.
But why are you here again ? Oh thats right , it seems you were running low on supplies and had noticed this small settlement in the distance.
The settlement its self was mostly made out of tents but there was a few actual buildings , The bar and a small single floor house that had a sign that read 'open' posted on the door. Surrounding the settlement is a barbed wire fence that has a few guards walking around the perimeter.
-----------------------------------------------------
Things you may heard of in your travels
----------------------------------------------------
There is a new small Faction of these strange ponies calling them selfs : The Fourth's .
This group seems to be looking for others like them.
They rarely trade with others , They kill when they want and who ever crosses them.
Recommendation : Avoid them! unless you are one of them.
A new vault has opened 97
Vault 97 : Its primary objective was to train ponies in the military arts, its based of a ranking higher archy. Before the war , they produced , private military to fight for who ever paid the most , as well as made some of the best body guards for stable tech's higher ups. Since the balefire bombs went off this vault has survived doto its 'training' They send scouts out to gather food and what ever supplies they need. Their jump suits are a dark forest green in color , and on their shoulder's their ranks.
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Players In Group All filled up!
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1) Schorcht // Time Thief // https://docs.google.com/spreadsheet/ccc ... jUmc#gid=1
2) NitoKa // Time Thief // https://docs.google.com/spreadsheet/ccc ... YVE#gid=10
3)// Hold for Tennisdude9993 // https://docs.google.com/spreadsheet/ccc ... web#gid=10
4) // Hold for Dt // https://docs.google.com/spreadsheet/ccc ... Zb1E#gid=6
5) // Hold for Mouse // https://docs.google.com/spreadsheet/ccc ... ring#gid=1
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Need to knows
-----------------------------------------------------
Rules: https://docs.google.com/document/d/1fsN ... k0xo4/edit
Mad_Modd Items: https://docs.google.com/spreadsheet/ccc ... 3UGc#gid=9
Perk list : https://docs.google.com/spreadsheet/ccc ... Pb0E#gid=0
Character sheet: https://docs.google.com/spreadsheet/ccc ... tbHc#gid=1
------------------------------------------------------
GM's Rules
------------------------------------------------------
This game will be hardcore , Not for faint of heart , there will be blood , guts and Sadamy.
Character Sheet:
Please fill out all information and make a descent attempt on a background as I plan to pull and base things off of it like why they would of been in that random, middle of nowhere bar and why that story would of taken grasp of their thoughts. If it didn't stick in your characters mind let me know so we can work out something that would make sense although I would prefer the earlier. Thanks.
Skill Points:
You may only spend Int*1.5 rounded down amount of skill points in a single skill per Level Up!
Character Creation:
Level: Start out level 1
Money: Have 300 caps to spend on anything Teir 0-1 or 2 if you can convince me.
Also wacky wild waste land for all free of charge!
SPECIAL Caps Changes:
Earth Pony: Strength and Endurance 12
Pegasus: Agility 12
Unicorn: Strength 8 and Intelligence 12
Griffin: Perception 12
Zebra: Strength, Perception, Endurance, and Agility 11
Alicorn: Strength 13, Endurance 12, Intelligence 11, Agility 9, and Charisma 8
You may drop a skill down to 2 minimum and a 1 for Luck
--------------------------------------
Extra knowledge
-------------------------------------
This game will be taking place :
7pm Fridays MST [Group one]
This is my First Pnp Gm , bare with me.
We will be using the IRC
Irc: Fallouttimetheif [when game]
Occ: Fallouttimetheifooc [occ]
Time Thief
--------------------------------------------------------
Time Travel , words that been muttered since the beginning. These two words seem to grasp at the what if's. What if you could go back in time would you do something differently , and what kind of repercussions would it have on your time line? Could you make it better ? Or maybe worse?
There's been a rumor floating around bars , That there have been sittings of weirdly dressed ponies popping up all over equestria. You see this seems normal for the wastes , after all you'll wear pretty much anything to protect yourself from the elements.
But these ponies are appearing , In what looks to be fresh/new made pre war cloths , and all seem to dons a odd looking pip buck much like the one Stable tech made but different in shape and in parts.
But that does not matter , because they are never around long enough to question. It seems the Brotherhood and Enclave have some kind of interest in them. So much so that there is wanted/reward posters up for these ' time traveling' Ponies in most bar's and towns.
A 5000 cap base reward for one of these ponies for either side. Dead or Alive
This of course drew the attention of many Raiders and Slavers looking for some caps. This means these lowlifes have become more active then before , large 'safe' towns are now being attacked and infiltrated in hopes to find their targets. Small settlements almost don't exist due to raiders and slavers taking all or killing all.
But what was it about these ponies that they would spend 5k caps on a single pony? Are you willing to find out ? Maybe you will catch one and make some quick caps yourself? but how would you go about finding one? would you do it the slaver way kill all and deliver corpses or act more slaver and bomb collar them? Or maybe you are a hero and wish to save them all and return them to safety?
Either choice , Your quest begins here.
-------------------------------------------
Our story takes place here:
-------------------------------------------
[Group]
The scent of stale alcohol mixed with smoke lingered in the air of this small bar. As your eyes adjust to the dimly lit bar you notice rather quickly that even for a small bar it housed quite a few ponies. Your eyes quickly shift mapping out the room to the right of the door is a large L shaped bar with patrons wrapped around it sitting on stools hiding the bartender and his vault of liquors.
To the left there are about five table that house ponies eating and drinking having a merry ol'time , towards the back of the bar there is another table with only a few ponies sitting at it playing cards. Next to them is a lit up juke box that has been playing some music creating the whole bar atmosphere.
But why are you here again ? Oh thats right , it seems you were running low on supplies and had noticed this small settlement in the distance.
The settlement its self was mostly made out of tents but there was a few actual buildings , The bar and a small single floor house that had a sign that read 'open' posted on the door. Surrounding the settlement is a barbed wire fence that has a few guards walking around the perimeter.
-----------------------------------------------------
Things you may heard of in your travels
----------------------------------------------------
There is a new small Faction of these strange ponies calling them selfs : The Fourth's .
This group seems to be looking for others like them.
They rarely trade with others , They kill when they want and who ever crosses them.
Recommendation : Avoid them! unless you are one of them.
A new vault has opened 97
Vault 97 : Its primary objective was to train ponies in the military arts, its based of a ranking higher archy. Before the war , they produced , private military to fight for who ever paid the most , as well as made some of the best body guards for stable tech's higher ups. Since the balefire bombs went off this vault has survived doto its 'training' They send scouts out to gather food and what ever supplies they need. Their jump suits are a dark forest green in color , and on their shoulder's their ranks.
-----------------------------------------------------
Players In Group All filled up!
-----------------------------------------------------
1) Schorcht // Time Thief // https://docs.google.com/spreadsheet/ccc ... jUmc#gid=1
2) NitoKa // Time Thief // https://docs.google.com/spreadsheet/ccc ... YVE#gid=10
3)// Hold for Tennisdude9993 // https://docs.google.com/spreadsheet/ccc ... web#gid=10
4) // Hold for Dt // https://docs.google.com/spreadsheet/ccc ... Zb1E#gid=6
5) // Hold for Mouse // https://docs.google.com/spreadsheet/ccc ... ring#gid=1
-----------------------------------------------------
Need to knows
-----------------------------------------------------
Rules: https://docs.google.com/document/d/1fsN ... k0xo4/edit
Mad_Modd Items: https://docs.google.com/spreadsheet/ccc ... 3UGc#gid=9
Perk list : https://docs.google.com/spreadsheet/ccc ... Pb0E#gid=0
Character sheet: https://docs.google.com/spreadsheet/ccc ... tbHc#gid=1
------------------------------------------------------
GM's Rules
------------------------------------------------------
This game will be hardcore , Not for faint of heart , there will be blood , guts and Sadamy.
Character Sheet:
Please fill out all information and make a descent attempt on a background as I plan to pull and base things off of it like why they would of been in that random, middle of nowhere bar and why that story would of taken grasp of their thoughts. If it didn't stick in your characters mind let me know so we can work out something that would make sense although I would prefer the earlier. Thanks.
Skill Points:
You may only spend Int*1.5 rounded down amount of skill points in a single skill per Level Up!
Character Creation:
Level: Start out level 1
Money: Have 300 caps to spend on anything Teir 0-1 or 2 if you can convince me.
Also wacky wild waste land for all free of charge!
SPECIAL Caps Changes:
Earth Pony: Strength and Endurance 12
Pegasus: Agility 12
Unicorn: Strength 8 and Intelligence 12
Griffin: Perception 12
Zebra: Strength, Perception, Endurance, and Agility 11
Alicorn: Strength 13, Endurance 12, Intelligence 11, Agility 9, and Charisma 8
You may drop a skill down to 2 minimum and a 1 for Luck
--------------------------------------
Extra knowledge
-------------------------------------
This game will be taking place :
7pm Fridays MST [Group one]
This is my First Pnp Gm , bare with me.
We will be using the IRC
Irc: Fallouttimetheif [when game]
Occ: Fallouttimetheifooc [occ]