Welcome to Slaver Infiltration, the Mafia / Werewolf forum game with Fallout: Equestria as its setting. This will be run on the forum, with yours truly taking the seat of game master. To make it clear right now: This is not a PnP game per se, I am sorry. This is just the most appropriate subsection of the forum for this. Some roleplaying may be involved - it depends on the players.Intro wrote: Welcome to Plow, a small, fortified settlement in the northern parts of Equestrian Wasteland. The settlement has endured elements and an occasional raider, but things are now dire. An organized group of slavers have been reported to wander in the area, managing to infiltrate various settlements with ease and drag away helpless ponies in their sleep during the night. Many have tried to keep them at bay – most have failed.
It is here, in this very town, a colourful mix of wastelanders find themselves at an impasse. If they stand idle, they'll most likely spend the rest of their lives in slavery. However, having no clue who might actually be a slaver and who might not, their actions are rather limited.
So begins the finest hour of the settlement. Will it once more endure? Or will it succumb to the slavers?
So what is Mafia / Werewolf?
In its simplest form, this game divides the players into informed minority (AKA the mafia or werewolves, here on "slavers") and the uninformed majority (AKA innocents or townsfolk, here on "townsfolk"). All slavers know each other's identities, while the townsfolk only know their own role - to be exact, they only know their own innocence and no one elses. It is noteworthy to say that revealing your role is a risk – a risk that can help either side win or lose. It is another thing entirely if others will believe you...
How it works?
During the day phase, all players discuss and theorize publicly who among them are slavers, and vote for one of them – who gets most votes, is removed from the game and his/her role is revealed, be it townie or slaver. Once removed from the game, the player may not reveal any information he/she knows about other players still in the game (dead men tell no tales...)
During the night, the slavers – while the townsfolk are "sleeping" – will choose one player in private to be removed from the game, and their role is revealed in the similar fashion. The townsfolk win when all slavers are no longer in the game, and slavers win when they are in the majority (guaranteed innocent kill during day phase).
The game can – and most often will – be modified with a number of special roles that changes the flow of the game. Some of the roles that this game will be having if enough players sign in are as follows:
Sheriff – this role working for the innocents has the ability to get information about one specific player in private during the night phase, revealing their role to the Sheriff. The player then can use this knowledge to help the innocent cause in one way or another.
Guard – the aim of this innocent role is to protect a player from slaver attack during the night. If the Guard's and slavers' targets match, no player is removed from the game in that night phase.
Vigilante – an innocent with the ability to choose his own target during the night phase. He/she will either have a limited supply of ammo or a cool-down period in his targeting (specified in time.)
More roles may be introduced and their effects and abilities explained accordingly. A possibility of a second faction is there, as well...
Technicalities
Townsfolk can only discuss and exchange information publicly and during daytime only. You sleep during the night, after all... except the guard.
Slavers can discuss at any phase in private and in public during the day without revealing their identity. It is counter-productive to shout "I am slaver!"
Any night ability targets should be PM'd to yours truly. Effects of said actions will also be posted by yours truly.
Each phase is 24 hours to ensure that time zones won't ruin the game.
Players signed in
* SourCherry - - - - - - Voted out on Day Two - slaver
* Palm - - - - - - - - - First Night casualty - Innocent
* TyrannisUmbra
* f1r3w4rr10r
* Schorcht - - - - - - - Voted out on Day One - Innocent
Day 1 votes:
Schorcht - III
f1r3w4rr10r - I
Day 2 votes:
SourCherry - II
*!* Game will start on 10th of July at 19:00 UTC *!*