FoE: Adventures in Anarchy!
- Dimestream
- Posts: 52
- Joined: Wed Jun 20, 2012 7:07 pm
- Location: Post Falls, ID, USA
FoE: Adventures in Anarchy!
ADVENTURES IN ANARCHY HAS BEEN PERMANENTLY CANCELED DUE TO NONATTENDANCE.
Here's what it was supposed to be about, not that it matters anymore.
* Welcome to the home thread for Adventures in Anarchy! *
Ever wonder what really makes the wasteland a bit more random and chaotic? What really powers or creates situations discovered by Wild Wasteland? Either very bored programmers, or the great-granddaddy of Chaos himself, Discord! This campaign will follow the ever-changing and questionably helpful, but always amusing, influence of Discord, as he guides his little ponies into strange places to meet strange people, and to eradicate all the BORING things that the NORMAL wasteland holds! Or maybe just have banana pudding. Who knows.
SETUP! "This is important, kiddies, so pay attention." -Three Dog
Starting level will be level 3!
Everyone has the Wild Wasteland perk for free in addition to their two chosen perks!
No alicorns except by GM permission!
Starting caps equal to 250!
Experimenting with the invention mechanics is encouraged!
Magical training for unicorns to learn more spells WITHOUT taking perks, a la Viewing_Glass's magic revision, will also be available!
You must start having known all other PC characters for a minimum of a week, but feel free to already be friends!
Partial mechanics are in place for overland travel times, so the party can go lots of neat places! (Except Canterlot. It's not exactly... there, anymore.)
Other things such as Expert Zebra alchemical concoctions and Cybernetics will be available if sought out!
Worth noting, other cybernetics beyond the simple +1 Stat enhancements will be available as well, and some special few can be taken by non earth-ponies.
Everyone should be ready to start game at 12:00am PST (GMT-8), though I may be a few minutes late as I head home.
Remember that this is a game, and that the GM is extra-fallible. I will make mistakes on rules sometimes, or not remember things, so I ask for your patience, and to get hold of me if you think something has gone wrong.
DOCUMENTS!
Do you need someone dead? Really dead? Check out the base rules for weapons and armor here: http://goo.gl/2kCi6w
Even chaos needs a basic set of rules, unfortunately, so here they are: http://goo.gl/eyPZaH
And I think this document covers other items: http://goo.gl/mA2fIS
NPC listing, for future reference. NPCs already listed at game start are common knowledge or well-known: http://goo.gl/HZWAuJ
Logs to be updated per session! http://goo.gl/ThdeE5
Preferred character sheet for this game can be found here: http://goo.gl/5r8hLl
Huzzah! A map of the starting area! http://goo.gl/ul0U5T
HOUSE RULES
Cybernetics
Learning spells
Here's what it was supposed to be about, not that it matters anymore.
* Welcome to the home thread for Adventures in Anarchy! *
Ever wonder what really makes the wasteland a bit more random and chaotic? What really powers or creates situations discovered by Wild Wasteland? Either very bored programmers, or the great-granddaddy of Chaos himself, Discord! This campaign will follow the ever-changing and questionably helpful, but always amusing, influence of Discord, as he guides his little ponies into strange places to meet strange people, and to eradicate all the BORING things that the NORMAL wasteland holds! Or maybe just have banana pudding. Who knows.
SETUP! "This is important, kiddies, so pay attention." -Three Dog
Starting level will be level 3!
Everyone has the Wild Wasteland perk for free in addition to their two chosen perks!
No alicorns except by GM permission!
Starting caps equal to 250!
Experimenting with the invention mechanics is encouraged!
Magical training for unicorns to learn more spells WITHOUT taking perks, a la Viewing_Glass's magic revision, will also be available!
You must start having known all other PC characters for a minimum of a week, but feel free to already be friends!
Partial mechanics are in place for overland travel times, so the party can go lots of neat places! (Except Canterlot. It's not exactly... there, anymore.)
Other things such as Expert Zebra alchemical concoctions and Cybernetics will be available if sought out!
Worth noting, other cybernetics beyond the simple +1 Stat enhancements will be available as well, and some special few can be taken by non earth-ponies.
Everyone should be ready to start game at 12:00am PST (GMT-8), though I may be a few minutes late as I head home.
Remember that this is a game, and that the GM is extra-fallible. I will make mistakes on rules sometimes, or not remember things, so I ask for your patience, and to get hold of me if you think something has gone wrong.
DOCUMENTS!
Do you need someone dead? Really dead? Check out the base rules for weapons and armor here: http://goo.gl/2kCi6w
Even chaos needs a basic set of rules, unfortunately, so here they are: http://goo.gl/eyPZaH
And I think this document covers other items: http://goo.gl/mA2fIS
NPC listing, for future reference. NPCs already listed at game start are common knowledge or well-known: http://goo.gl/HZWAuJ
Logs to be updated per session! http://goo.gl/ThdeE5
Preferred character sheet for this game can be found here: http://goo.gl/5r8hLl
Huzzah! A map of the starting area! http://goo.gl/ul0U5T
HOUSE RULES
Cybernetics
Learning spells
Last edited by Dimestream on Thu Apr 17, 2014 2:58 am, edited 11 times in total.
Re: FoE: Adventures in Anarchy!
Did somepony call for a Sexy Pegasus Trap Mechanic pony who happened to have been struck by lightning? No? Oh well, here he is
https://docs.google.com/spreadsheet/ccc ... BVXc#gid=0
Meet Zap Stricken!
https://docs.google.com/spreadsheet/ccc ... BVXc#gid=0
Meet Zap Stricken!
Last edited by NitoKa on Sat Dec 21, 2013 5:18 am, edited 1 time in total.
- Viewing_Glass
- Posts: 454
- Joined: Wed Jul 25, 2012 8:02 pm
Re: FoE: Adventures in Anarchy!
So, Unicorns, I heard you like to learn spells...
Have a friendly set of rules for what difficulties you can expect for spell learning, available here. The document is open for comments, so feel free to make a comment and ask questions as you need to.
Have a friendly set of rules for what difficulties you can expect for spell learning, available here. The document is open for comments, so feel free to make a comment and ask questions as you need to.
- Dimestream
- Posts: 52
- Joined: Wed Jun 20, 2012 7:07 pm
- Location: Post Falls, ID, USA
Re: FoE: Adventures in Anarchy!
Coincidentally, if you were struck with lightening, you and your equipment would weigh less. If you were struck by lightning, BZZZZTNitoKa wrote:Did somepony call for a Sexy Pegasus Trap Mechanic pony who happened to have been struck by lightening? No? Oh well, here he is
https://docs.google.com/spreadsheet/ccc ... BVXc#gid=0
Meet Zap Stricken!
- BackwardsCompatible
- Posts: 31
- Joined: Thu Jan 09, 2014 6:19 pm
- Location: Texas
Re: FoE: Adventures in Anarchy!
If your still looking to players...what day is this one actually on...it just says 12am PST (aka midnight PST)
Re: FoE: Adventures in Anarchy!
I'd just like to post my interest in joining, will work up a character sheet soon!
EDIT: I just realised this would be 8:00AM my time. I don't think I can make it then, so I'm sorry but I won't be able to make it.
EDIT: I just realised this would be 8:00AM my time. I don't think I can make it then, so I'm sorry but I won't be able to make it.
Last edited by Erthilo on Wed Mar 26, 2014 4:14 am, edited 1 time in total.
-
- Posts: 12
- Joined: Tue Feb 25, 2014 10:12 pm
Re: FoE: Adventures in Anarchy!
Ooh, this looks like an awesome game. I'd also like to post my interest in joining this game as well.
- Undostrescuatro
- Posts: 25
- Joined: Thu Nov 28, 2013 9:06 pm
Re: FoE: Adventures in Anarchy!
here is the post she made in looking for game.If your still looking to players...what day is this one actually on...it just says 12am PST (aka midnight PST)
http://forum.fallout-equestria.com/view ... 150#p12159
i wish i could join but that schedule is way out of my available time, and i´m not literate.Two slots have opened up in my "Adventures in Anarchy" game, which just started in January. Game time will be 12:00-4:00 AM PST (GMT-8) Wednesday night into Thursday AM. Game info Here and Also Here, send Dimestream a private message if this sounds like something you'd be interested in.
Literate, cooperative, and friendly applicants only please!
- Dimestream
- Posts: 52
- Joined: Wed Jun 20, 2012 7:07 pm
- Location: Post Falls, ID, USA
Re: FoE: Adventures in Anarchy!
Well, Erthilo and Strawberry, check out the original posting here http://forum.fallout-equestria.com/view ... 970#p10970 (second of the two campaign ideas, obviously) and make sure everything's copacetic, and then I'll be happy to have you along. If you can make it for an introductory meet and greet on Wednesday March 26 (technically Thursday AM March 27, damn time zones), we could be able to get started as soon as early April. I'll have to contact the other two players to tell them to shake the dust off, and we'll be golden.
- Dimestream
- Posts: 52
- Joined: Wed Jun 20, 2012 7:07 pm
- Location: Post Falls, ID, USA
Re: FoE: Adventures in Anarchy!
Just to clarify: Games are 12:00 AM on Thursdays (Midnight Wednesday) i.e. 0800 GMT Thursday. If you're not going to make it, PLEASE let me know in advance so I'm not spazzing out when no one shows up!