FO:E SAND/Desert group.

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
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GreenBank
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Re: FO:E SAND/Desert group.

Post by GreenBank » Mon Aug 13, 2012 10:45 pm


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Damhoof
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Re: FO:E SAND/Desert group.

Post by Damhoof » Tue Aug 14, 2012 8:25 am

Will need to talk to the both of you (Rabbs and Greenbank) before accepting any character. Suffice to say an explosives tag would be nice.

Don`t need more characters. Recruitment is now considered finished.
Being evil is not the same as being heartless.

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f1r3w4rr10r
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Re: FO:E SAND/Desert group.

Post by f1r3w4rr10r » Thu Aug 16, 2012 4:59 am

So I made a drawing of my character Mayhem. All I need to do now is write her backstory and thus find a reason, why she wants to go on that boat trip.
Spoiler: show

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f1r3w4rr10r
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Re: FO:E SAND/Desert group.

Post by f1r3w4rr10r » Fri Aug 17, 2012 6:03 pm

So I worked out Mayhem's background story and reason, she wants to be on the boat trip.
https://docs.google.com/spreadsheet/ccc ... UNEE#gid=2

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Damhoof
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Re: FO:E SAND/Desert group.

Post by Damhoof » Sun Aug 19, 2012 7:36 am

Session 1. http://pastebin.com/W5NCp4Qa.

Quick summary. Our adventurers started off fairly simple, eating in the cantina and becoming familiar with their surroundings and watched Celestias wall of light.

The ship was ambushed upon entering the black sea, and managed to catch one of their attackers. Lemon Cookie got a spear stuck right under his jaw, Chrome Veneer thinks the captive is admirable. Blueberry and Lemon both hate the seapony race. Sampletext tried her hoof at healing Lemon Cookie as he was afflicted by seashell sickness, and Mayhem got laid.
Being evil is not the same as being heartless.

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GreenBank
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Re: FO:E SAND/Desert group.

Post by GreenBank » Fri Aug 24, 2012 6:38 pm

Unfortunately Sample'll be off catching up on her sleep this session, while her player is off moving furniture in the middle of nowhere.

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f1r3w4rr10r
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Re: FO:E SAND/Desert group.

Post by f1r3w4rr10r » Sat Aug 25, 2012 6:02 am

Hmm, too bad. Well we will see you next time then, hopefully.

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FloRad
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Re: FO:E SAND/Desert group.

Post by FloRad » Sat Aug 25, 2012 7:27 pm

Here are the Pony Creator codes for Flour from session two

Complete Albino: 002S000000FFFFFFE6E6E600001FF0000UN183734I00100120FFFFFFE6E6E60F107F3FCC004CB2

"Realistic albino": 002S000001FFFFFFE6E6E600001FF0000UN183734I00100121FFFFFFE6E6E60F107F3FCC004CB2

Have fun! :scootangel:
Every problem looks like a nail if you only have a hammer.

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Damhoof
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Re: FO:E SAND/Desert group.

Post by Damhoof » Mon Aug 27, 2012 9:22 am

Session 2: http://pastebin.com/d6BcjsFY

Our group finally collaborates and investigates an abandoned pirate ship. They find an albino zebra. Meanwhile Chrome_Veneer is having seapony troubles ;)
Being evil is not the same as being heartless.

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Damhoof
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Re: FO:E SAND/Desert group.

Post by Damhoof » Sat Sep 08, 2012 9:26 am

Session 3: http://pastebin.com/s4nz6dbX

Seapony escape twarted. Lemon Cookie is cured of his jaw problems and Constantinomares shaman. Baliciah also nicknamed "The crone" by Ishmael is 2 seaponies richer.
Being evil is not the same as being heartless.

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