FoE PnP RPG group (Group 3)
Re: FoE PnP RPG group (Group 3)
The server seems to be down i'll keep trying to join, if we can't no game?

Re: FoE PnP RPG group (Group 3)
>We are undergoing a DDoS-attack.
The service is not stable, and you may not be able to connect at all.
:\
And, well, since I was planning on studying for an exam tonight. I guess I'll just leave the comp and see you guys next Saturaday.
The service is not stable, and you may not be able to connect at all.
:\
And, well, since I was planning on studying for an exam tonight. I guess I'll just leave the comp and see you guys next Saturaday.
Re: FoE PnP RPG group (Group 3)
yup, session will be skipped, sorry. see you in 7 days.
Re: FoE PnP RPG group (Group 3)
tomorrow we should play at the usual time for US players, that is, 1 hour earlier for italy and UK, is that okay for everypony?
Re: FoE PnP RPG group (Group 3)
That should be fine for me
Re: FoE PnP RPG group (Group 3)
this week end i'm working at a game con in Modena, so i won't be able to GM. i can't even guarantee on next week, but i'll let you know something more before then. Sorry for the inconvenient
Re: FoE PnP RPG group (Group 3)
today we should play as scheduled. that is at the usual time.
Re: FoE PnP RPG group (Group 3)
<Chor> 5#1d10+5
<Bones> Chor, 5#1d10+5: 6 [1d10=1], 14 [1d10=9], 10 [1d10=5], 11 [1d10=6], 13 [1d10=8]
<Chor> 1d10+7
<Bones> Chor, 1d10+7: 17 [1d10=10]
<Chor> holy Bones
<Jackhammer> 1d10+7 Init
<Bones> Jackhammer, Init: 12 [1d10=5]
<RoseBud> 1d10+7 Init
<Bones> RoseBud, Init: 11 [1d10=4]
<Desert-Lightning> 1d10+10
<Bones> Desert-Lightning, 1d10+10: 17 [1d10=7]
<Desert-Lightning> we are doomed
<RoseBud> oh noes!
<Cataclysm> 1d10+5
<Bones> Cataclysm, 1d10+5: 14 [1d10=9]
<Chor> also, a few interesting things are happening at the beginning of the turn. Roll END-1 everyone! (that's for the scream the bloodwing has launched, plus the explosion.)
<Desert-Lightning> 1d10
<Bones> Desert-Lightning, 1d10: 6 [1d10=6]
<Cataclysm> 1d10 End 6-1
<Bones> Cataclysm, End 6-1: 4 [1d10=4]
<Desert-Lightning> fail
<Chor> anyone who fails gets -20% to skills, or -2 to stat checks, for two turns
<Jackhammer> Time for my noms!
<Light_Seeker> 1d10+7 Init
<Bones> Light_Seeker, Init: 16 [1d10=9]
<RoseBud> 1d10 End5-1
<Bones> RoseBud, End5-1: 6 [1d10=6]
<GMPuppeh> what do we want to do?
<Light_Seeker> 1d10 End
<Bones> Light_Seeker, End: 6 [1d10=6]
<Light_Seeker> made it
<Light_Seeker> just barely
<Bones> Chor, 5#1d10+5: 6 [1d10=1], 14 [1d10=9], 10 [1d10=5], 11 [1d10=6], 13 [1d10=8]
<Chor> 1d10+7
<Bones> Chor, 1d10+7: 17 [1d10=10]
<Chor> holy Bones
<Jackhammer> 1d10+7 Init
<Bones> Jackhammer, Init: 12 [1d10=5]
<RoseBud> 1d10+7 Init
<Bones> RoseBud, Init: 11 [1d10=4]
<Desert-Lightning> 1d10+10
<Bones> Desert-Lightning, 1d10+10: 17 [1d10=7]
<Desert-Lightning> we are doomed
<RoseBud> oh noes!
<Cataclysm> 1d10+5
<Bones> Cataclysm, 1d10+5: 14 [1d10=9]
<Chor> also, a few interesting things are happening at the beginning of the turn. Roll END-1 everyone! (that's for the scream the bloodwing has launched, plus the explosion.)
<Desert-Lightning> 1d10
<Bones> Desert-Lightning, 1d10: 6 [1d10=6]
<Cataclysm> 1d10 End 6-1
<Bones> Cataclysm, End 6-1: 4 [1d10=4]
<Desert-Lightning> fail
<Chor> anyone who fails gets -20% to skills, or -2 to stat checks, for two turns
<Jackhammer> Time for my noms!
<Light_Seeker> 1d10+7 Init
<Bones> Light_Seeker, Init: 16 [1d10=9]
<RoseBud> 1d10 End5-1
<Bones> RoseBud, End5-1: 6 [1d10=6]
<GMPuppeh> what do we want to do?
<Light_Seeker> 1d10 End
<Bones> Light_Seeker, End: 6 [1d10=6]
<Light_Seeker> made it
<Light_Seeker> just barely
Re: FoE PnP RPG group (Group 3)
Sorry everyone, I'm going to miss the game (or most of it) this Saturday.
Assume Rose collapses after the bat's shriek or something like that.
Assume Rose collapses after the bat's shriek or something like that.
Re: FoE PnP RPG group (Group 3)
due to the inauguration of the shop, tomorrow i won't be able to GM the game, i'm sorry... see you next week (sorry cal TT_TT)