Search found 35 matches

by Kattlarv
Wed Jan 18, 2012 6:52 pm
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

Yeah, a "negate critical" would make allot of sense in that context, you still take damage, but not omgbbqhax damage. Possibly work like a "safety net" as well, you know, if you got it up and it "kills" you (reduced to 0 hp) you instead go unconscious and land at 1 hp.
by Kattlarv
Wed Jan 18, 2012 5:16 am
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

In Fo3 it's when you kill someone with a critical hit. Quite sure Kkat follows that example, or well, it's more of a "always disintegrates on a kill." I personally was going to possibly have a Fort (and maybe will for some) save to avoid being disintegrated by energy weapon critical, and possibly hi...
by Kattlarv
Fri Jan 13, 2012 7:00 am
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

Just wanted to apologize with a quick update: Sorry for not working on the module, I've just found it very hard to find the motivation, energy or ideas required. Irl has been taking a toll on me lately. But hopefully I will have something new done by the end of the month... feh, "beta by heart's war...
by Kattlarv
Thu Jan 05, 2012 8:39 pm
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

I know, and that is a good example of one. I actually pondered on using it.
Since it can do very basic rank 1 TK (~25-50 ibs) but she can't use it to grab things from afar, lift multiple objects, or even something moderately heavy.
by Kattlarv
Thu Jan 05, 2012 4:44 pm
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

That is still equipment. And to get equipment that made up for the "good" racial of a race, it would be really costly. You can never really compare equipment to racial powers, since then ex: fire breathing wouldn't be a good dragonborn racial, since you can always just buy a signet of burning hands ...
by Kattlarv
Wed Jan 04, 2012 8:13 am
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

Well, I was mainly going by that griffins have claws and a beak, it'd be kinda hard for them to naturally have and "sawing" motions. As they'd have "peck", "pounce" and "scratch" as attacks technically. And most armour doesn't seem to cover the neck from what I've read,so that'd likely be the part t...
by Kattlarv
Tue Jan 03, 2012 6:32 am
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

She did indeed. And most of them were quite "simple" in what they did, some exceptions however. Same goes for Fo3, they did things, but none were exactly "you hooves have 100 % armour piercing abilities for some reason". More like "increase your small guns and repair by 5" or "drink radioactive wate...
by Kattlarv
Mon Jan 02, 2012 8:35 am
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

They're still much swifter and faster then hooves.And really? One perk from going from "basic understand of how to kick things" to "immense training of how to buck through a thick layer of metal"? I could possibly see it if you need x ranks in unarmed, but if I recall, you're using Fo3 based system,...
by Kattlarv
Sun Jan 01, 2012 3:32 pm
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

Who says they can't be both? It's like saying "Now you'¨re using fireball to attack with, and not just light campfires". The point with them is that they are versatile and not a one area use. Just like TK can be used for more then one task. And yes, they can use battle saddles, but so can gryphons, ...
by Kattlarv
Sun Jan 01, 2012 10:56 am
Forum: PnP RPG
Topic: Fallout Equetria PNP
Replies: 155
Views: 404896

Re: Fallout Equetria PNP

I'd say it would entirely depend on the situation. Since yes, magic can do anything from shits to giggles. But you generally have just around one magic or school you are good at. And you'd might be surprised how many characters that doesn't buy generally useful items since "they didn't think of it" ...