'Baltimare' Map

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KingofMalta
Posts: 21
Joined: Wed Apr 25, 2012 1:29 pm

'Baltimare' Map

Post by KingofMalta » Mon Apr 30, 2012 1:44 pm

Using a neat little function of Googlema.ps I have begun creation of a map of Post Apocolyptic Baltimare using the framework of the city of Baltimore. To aid me as I plan out my own sidestory, FOE: Hightide
http://maps.google.com/maps/ms?msid=217 ... 5,0.058022

I have labeled several places that may or may not appear when I get down to writing. One will note two sets of lines (they should be labeled Wet/Dry and Rail Way Metro). One that rings around the 'Inner Harbor' and another that comes from the north and branches throughout the city. The first is a divide bewteen 'Dry Baltimare' and 'Wet Baltimare, the parts of the city that have become overflooded with marshes and bogs and water. The second map is tentativly the 'Rail Way Metro' an above ground and underground public transit system that remains somewhat intact and allows for foot traffic through the more inhospitable parts of Baltimare.

KingofMalta
Posts: 21
Joined: Wed Apr 25, 2012 1:29 pm

Re: 'Baltimare' Map

Post by KingofMalta » Sat May 05, 2012 6:23 pm

Opinion of the idea?

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Pinkie Pie!
Posts: 149
Joined: Wed Oct 12, 2011 12:12 pm
Location: The Netherlands

Re: 'Baltimare' Map

Post by Pinkie Pie! » Sun May 06, 2012 4:47 am

The idea is pretty cool, though it can be a bit hard to spot what's what at first glance. The interactivity though is a neat feature, compared to normally drawn maps.
Everything will end in sunshine and rainbows!

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DontAskForCookies
Posts: 185
Joined: Fri Apr 27, 2012 11:52 pm

Re: 'Baltimare' Map

Post by DontAskForCookies » Sun May 06, 2012 4:48 am

Sounds like a fine idea to me.

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