Star Citizen

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f1r3w4rr10r
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Re: Star Citizen

Post by f1r3w4rr10r » Mon Jan 27, 2014 3:38 am

Welp, I am also part of a fun clan and was still able to join The Reapers. *shrugs* to each clan their own rules.
Also guess who's got himself a nice Hornet F7C + package. ;P

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SilverlightPony
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Re: Star Citizen

Post by SilverlightPony » Wed Jun 04, 2014 2:50 pm

Rise, thread!

The Dogfighting Module, A.K.A. Arena Commander, has been released!

It's a 10.5GB-ish patch, so hop to.

This is v0.8 of Arena Commander, and includes only the standard Anvil F7C Hornet, RSI Aurora ES, and Origin 300i. Variants of these will be supported later; for now, if you have an unsupported variant of one of these, but not the base model, you'll be given access to a "loaner"/"trainer" ship to use. If you have a game package that includes Alpha access, but does not include a ship from any of these model lines, you'll get a loaner/trainer Hornet to use.

v0.8 initially only has single-player Free Flight and Vanduul Swarm (NPC waves) game modes. Multiplayer access is being rolled out gradually, based on your citizen ID number (earlier backers get in sooner).

v0.9 will, based on the current plan, add the multi-crew ships (Freelancer, Constellation) and variants of the single-seat ships.

v1.0 will add more environments/maps, the FPS boarding-action mechanics in conjunction with the new "Capture the Idris" mode, and will move everything over to double-precision location data (which takes full advantage of 64-bit processing and allows for significantly larger maps).
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f1r3w4rr10r
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Re: Star Citizen

Post by f1r3w4rr10r » Thu Jun 05, 2014 3:19 am

Yeah, I really want to try it out but I haven't got to it yet. Too occupied with Watch_Dogs. And Murdered: Soul Suspect will release tomorrow...

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Re: Star Citizen

Post by sophos » Sat Jul 12, 2014 5:13 am

I agree with the general excitement. Do you have an idea of how the Guilds/Clans will function?

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Re: Star Citizen

Post by f1r3w4rr10r » Sat Jul 12, 2014 9:23 am

They are already there, you can already make them. Hoofington Reapers already exists, led by me and Shady atm.

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Re: Star Citizen

Post by f1r3w4rr10r » Mon Nov 03, 2014 9:17 am

Well look what I just got:
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Re: Star Citizen

Post by SilverlightPony » Mon Nov 03, 2014 2:38 pm

The Redeemer? Yeah, I picked up one of those as well. :)
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Re: Star Citizen

Post by f1r3w4rr10r » Sun Dec 14, 2014 3:18 pm

This has literally nothing to do with the thread.
Also: I upgraded my Hornet F7C+ to a F7C Super Hornet. (The two seater with turret.)
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