Kerbal Space Program

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SilverlightPony
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Kerbal Space Program

Post by SilverlightPony » Tue Aug 20, 2013 2:29 am

I know there are several folks in the chatroom who play Kerbal Space Program. Here's a thread to discuss it and show the things you've built! (as well as those unavoidable cases of Rapid Unplanned Disassembly)

ALSO! There's this nifty little plugin I found called "Kerbal Live Feed" (link). It's probably as close to multiplayer as KSP is going to get without rewriting the vast majority of its code. It allows multiple players connected to the same server to chat with each other, see the icons for each others' craft on the orbit map view, and share quick screenshots of said craft from ship view. If anyone's interested, I've set up a server at ksp.voiceofequestria.com.

Anywho, I haven't done anything super-complex yet, just sent a few probes out and put a small station in orbit. I'm trying to build something capable of carrying a jumbo fuel tank up to the station (preferably with it still full when it arrives), but my fuel-lifters keep breaking up mid-launch, even when I put struts everywhere. :(
Last edited by SilverlightPony on Mon Sep 16, 2013 1:20 am, edited 1 time in total.
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Re: Kerbal Space Program

Post by mego-pie » Sun Aug 25, 2013 2:33 pm

have you tried using radial arraignment for the lifter? it makes larger lifters more stable for me usually .

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Re: Kerbal Space Program

Post by SilverlightPony » Sun Aug 25, 2013 5:40 pm

mego-pie wrote:have you tried using radial arraignment for the lifter? it makes larger lifters more stable for me usually .
I use angle-snap and the radial-symmetry tool all the time. The problem is I've got a thirty-odd-ton payload up at the top of the rocket, and the connections between it and the lifter—even after being reinforced with Kerbin's entire supply of struts—don't seem to be strong enough.

That said, I've learned a bit about launches lately, so I'll give it another shot soon.

I also had another idea: Use the Jumbo-64 tank I'm planning to add to the station to fuel one of the lifter rockets, and attach it to the station mostly-empty. Once it's up there, I can refill it with smaller ones.
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