hi hi
You all will have to forgive me if I'm a little bit like Rarity and start saying "It has to be better than just nice, it has to be fantastic." Until its fabulous, the rules will probably continue to be tweaked.
I think the weirdest thing for people to get the hang of is going to be the dice. They are -admittedly- a little unusual, but I'm convinced it will be worth it. I've grown quite frustrated with d100s and their poor distribution of results. I can't count how many times people have complained about the dicebot defying expectations, and that simply won't do.
One thing I must mention though is that combat is likely to be deadlier for some of you. At least, if everything goes according to plan, the disparity between combat monster and faceless nobody will be a little bit smaller. (They might get a hit before they die, maybe. Taking cover might possibly be more important.)
Also, I was working on the character sheet, trying to make a version for Alicorns with rad regeneration already built in, so I made this as an example of what a character might look something like after being converted. (I've skipped over some of the perks for now, but this is just an example)
Lucidity Test Sheet
Also: Have a picture.
https://www.artkatze.com/giftart/foestu ... _salix.png
((Considering how much time people have spent at the inn, I should really come up with a name for the innkeeper...))