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Would another set of PNP/Dice channels come in handy?
Posted: Mon Jul 16, 2012 1:59 pm
by Arcane_Scroll
I've noticed we have a lot of groups playing now, and have had a couple people suggest a PNP3/Dice3 set of channels. Just wondering if another set of channels would be of use? If so, I'll be happy to add them and a dicebot.
Re: Would another set of PNP/Dice channels come in handy?
Posted: Mon Jul 16, 2012 2:19 pm
by SilverlightPony
It probably wouldn't hurt.
Another option is for a group to create their own dedicated set of channels. Octagon Group did this (partly because we didn't have a set playtime and wound up conflicting with other groups too often); we now have #OctagonPNP for non-session chat, OOC table chatter, and dice, #OctagonIC for in-character, and #OctagonSpectatorChat so anyone watching can chat about the game without their chat getting in the way of ours.
Re: Would another set of PNP/Dice channels come in handy?
Posted: Wed Jul 18, 2012 3:43 am
by Pinkie Pie!
Yeah, I also set up a seperate channel group for Tango Group, namely #Tango_RP and #Tango_OOC.
Re: Would another set of PNP/Dice channels come in handy?
Posted: Wed Jul 18, 2012 4:26 am
by AMARDA
it would be advantageous yes.
Re: Would another set of PNP/Dice channels come in handy?
Posted: Wed Jul 18, 2012 8:21 am
by Tosxychor
I am completely in favor of that. Following all the games becomes a real challenge when every group has its own channels xD I have like 15 FoE IRC channels open at any time! And that's terrible. Getting the groups to play in the conventional dice/pnp channels would certainly help towards that, and if there is the need for a third room, so be it. It's free, so why not?
Re: Would another set of PNP/Dice channels come in handy?
Posted: Wed Jul 18, 2012 8:34 am
by Damhoof
The problems inherent with a public dicechannel would still be there. Better yet teach budding gms how to make their own bones.
Re: Would another set of PNP/Dice channels come in handy?
Posted: Thu Jul 19, 2012 3:01 am
by Arcane_Scroll
Tosxychor wrote:I am completely in favor of that. Following all the games becomes a real challenge when every group has its own channels xD I have like 15 FoE IRC channels open at any time! And that's terrible. Getting the groups to play in the conventional dice/pnp channels would certainly help towards that, and if there is the need for a third room, so be it. It's free, so why not?
Agreed, it also makes things for GM's not familiar with IRC. I'll make them when I get up
Damhoof wrote:The problems inherent with a public dicechannel would still be there. Better yet teach budding gms how to make their own bones.
They don't have to anymore. Just PM Bones and say...
and he will join that channel