Let me tell you a bit about my RP-ing background and experience. I’ve been involved on and off with Star Trek PBeM (play-by-e-mail) games for the better part of a decade, currently serving as a department head on the one I’m involved with. I’ve been part of the RP-ing aspect of the fandom since 2011 as various roles in the EquestriaDailyRP rooms, the most notable and longest being a Pegasus by the name of Sunrise Song.
I have been involved in a Savage Worlds of My Little Pony game since September of 2012 and served as the GM for a month long session recently. So, ready to throw my hat into the ring, I bring you Fallout: Equestria—Flashpoint.
At the time of this writing (May 2, 2013), I do not yet fully understand the system ,but I will be studying and ready for you by June when this game will start. I’m looking for six players, but the action should work with as little as four.
Introduction
The Equestrian-Zebrica War has hit its boiling point, and the command to begin the end of the world was issued five minutes ago. Groups of ponies and griffons are all congregating in Neighayenne in an emergency conference, after having given the order for all ponies and griffons that were to be in Stable 59 to immediately report and for the Stable to be sealed earlier in the week as a precautionary measure. During the confenece, the local government is scrambling to determine the allocation of what little resources will survive the bombardment, as well as communicating with Maripony and Canterlot about the planned response from their megaspell missiles towards Zebrica for when the attack comes.
What started as a relatively normal day is shattered by the sound of the civil defense sirens in this distant suburb of Canterlot. Posters placed at various locations, all attributing to the efforts of the Ministries that are actively trying to prevent the war from reaching this point of no return. Controlled panic fills the town, as the last few prayers to Celestia and Luna are issued, and the hope that all this will end peacefully is quickly erased with doubt and fear. Believing that Neighayenne to not be a city of immediate interest, but understanding what will doubtlessly happen has brought all of you here, and now the theory becomes a practical reality.
Setting: Day Before Zero Hour and Onward
Location: Neighayenne
Rules:(Kkat's modified) https://docs.google.com/document/d/1fsN ... nhjjpavxfq
Perks: https://docs.google.com/spreadsheet/ccc ... MNVE#gid=8
Weapons List: https://docs.google.com/spreadsheet/ccc ... Rnc#gid=25
Blank character sheet form: https://docs.google.com/spreadsheet/ccc ... PMnc#gid=1
Aerial Maneuvers have been scrapped in favor of newly modified Pegasus Tricks, edited on May 20th.
Neighayenne
• A completed character sheet. If you need help, ask me or somebody who knows. If you are making an OC for the first time, please use Kkat's guide for the basic information--my talents lie in the descriptive, not in the numeric.
+ Character Name
+ Character Species (No Ghoul of any type)
+ Moderately described character backstory
+ A picture of your character, either done in the Pony Creator or drawn
• What has brought them to Neighayenne
• Your current timezone
• Days you are available to play (preferably Friday and Saturday)
Current Roster:
1) Exodus -- BroadestPeak
2) Swept Wing -- TicTac
3) Swoop -- Timber
4) Ghinjo / Hala -- Adagio
5) Pandora -- Pandora