Viewing_Glass wrote:Yeah... the water thing a pegasus can solve with pegasus magic. Got a cloud? You got water.
I also feel the urg to point out that a pegasus going super sonic will get attention from the Enclave. And not positive attention.
That's another point I'd like to raise. What,
exactly, is Enclave border security policy? Can a pegasus fly up to the cloud layer, grab a cloud, and tow it down? How high is the cloud layer anyway, this is relevant because:
As for running around to get supplies, well... you know what we call flying enemies in the Wasteland?
Skeet.
Aim for the wings. They'll only think "I can get to town with no problems" once.
Imagine a man on the ground with an AK47 shooting at a fighter jet. It doesn't happen, he just wastes bullets. You only need 3 stacks of the 'Extreme Range' penalty to give -120 to hit. That's 450-500 meters above ground level.
That is half the height of some skyscrapers. Is the cloud level 500 meters above the ground? If it's not then a pegasus can freely skip from town to town with no risk other than flying monsters.
(For the record, a flight rank 4 pegasus can cross those 500 meters in about than three sprint actions while stacking another -50 penalty on top)
EDIT: Huh, just spotted this; '**Every additional full 450 ft adds a cumulative -5%.' Weird, but whatever: FR4, -50, 500 meters: 150+150+150 = -50, total penalty to hit: -100. Raises the 'safe ceiling' to be absolutely guaranteed against ponies with SATS to about 1K but real world low-hanging clouds start at 2K and absent any information to the contrary that's all I got to go on.
Also that 1K is still within five sprint actions for that pegasus.