Slaver Infiltration [Forum Game][Non-PnP]
- f1r3w4rr10r
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Re: Slaver Infiltration [Forum Game][Non-PnP]
Tyrannis, it is time to take action. I say we get SourCherry before she kills us all. I checked her basement last night and you wouldn't like what I found there. *The zebra pulls out his detective badge.* I am sorry I had to keep this secret, but it was for my own protection.
- TyrannisUmbra
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Re: Slaver Infiltration [Forum Game][Non-PnP]
SourCherry did seem very calm and collected yesterday. I was thinking that maybe she was being manipulative...
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- f1r3w4rr10r
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Re: Slaver Infiltration [Forum Game][Non-PnP]
To be honest, I actually checked Palm first, then you. So SourCherry is the only one left.
- SourCherry
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Re: Slaver Infiltration [Forum Game][Non-PnP]
Well... there's not much I can say to this besides cursing the zebra sheriff to the lowest pit of Tartarus. Hope you rot in hell, you striped bastard! I knew I should have gotten you first, was a fool to pick Palm... *makes quick glances towards the gate, figuring out the fastest way to get outta town*
I mean, I didn't kill her, just sold her, that's what slavers do, I ain't a stinking raider... Come on, you can look this through your hooves, right? ...right?
I mean, I didn't kill her, just sold her, that's what slavers do, I ain't a stinking raider... Come on, you can look this through your hooves, right? ...right?
- f1r3w4rr10r
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Re: Slaver Infiltration [Forum Game][Non-PnP]
Maybe we should sell you to our neighboring town. Ever heard of 'Arbu'?
- SourCherry
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Re: Slaver Infiltration [Forum Game][Non-PnP]
F*ck no! Anywhere else but Arbu! Come on, that's worse than what I do! What are you, some cannibal-lover?
(Offtopic: Arbu. Really? You're a sadist
)
(Offtopic: Arbu. Really? You're a sadist

- TyrannisUmbra
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Re: Slaver Infiltration [Forum Game][Non-PnP]
Well... That's definitely an admission of guilt.
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Re: Slaver Infiltration [Forum Game][Non-PnP]
Pretty clear one...
What I did notice during this game is that number one thing required is players. 5 is way too low...
Game has ended in Townsfolk victory. Free discussion admittedAs the slaver in question was promptly offered to the fair town of Arbu, the two fellows remained, guarding their home and content that at least, for now, the slavers wouldn't harass them for a while.
What I did notice during this game is that number one thing required is players. 5 is way too low...
- SourCherry
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Re: Slaver Infiltration [Forum Game][Non-PnP]
Well, I'd love to play this again.
I agree that the biggest problem with the game was that it had very little amount of people playing it, thus the game was over very shortly. However, I like the fact that everyone was really into character from the get-go, and personally I found playing the evil slaver tons of fun, getting to egg the others on while cackling evilly behind the screen, I even got to channel my inner Scooby-Doo villain for a moment when I got caught! And when you get to channel your inner Scooby-Doo villain, you know you've had fun.
So, next time, a bigger group, preferably ten or more, to really get the mystery and thrill of survival going. Also, it'd be nice to have more special roles in the game.
Otherwise, I was quite satisfied. I think the 24 h cycles were enough, everyone has time to write their opinions and the night phase people can think their decisions through and, when there's more people, perhaps even pull off some sort of strategy.
I agree that the biggest problem with the game was that it had very little amount of people playing it, thus the game was over very shortly. However, I like the fact that everyone was really into character from the get-go, and personally I found playing the evil slaver tons of fun, getting to egg the others on while cackling evilly behind the screen, I even got to channel my inner Scooby-Doo villain for a moment when I got caught! And when you get to channel your inner Scooby-Doo villain, you know you've had fun.
So, next time, a bigger group, preferably ten or more, to really get the mystery and thrill of survival going. Also, it'd be nice to have more special roles in the game.
Otherwise, I was quite satisfied. I think the 24 h cycles were enough, everyone has time to write their opinions and the night phase people can think their decisions through and, when there's more people, perhaps even pull off some sort of strategy.
Last edited by SourCherry on Mon Jul 14, 2014 1:51 pm, edited 1 time in total.
- TyrannisUmbra
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Re: Slaver Infiltration [Forum Game][Non-PnP]
Definitely this game needs more players. When it gets down to 6 or less, the game very quickly ends.
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