Slaver Infiltration [Forum Game][Non-PnP]

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
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Waak
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Re: Slaver Infiltration [Forum Game][Non-PnP]

Post by Waak » Mon Jul 14, 2014 1:50 pm

TyrannisUmbra wrote:Definitely this game needs more players. When it gets down to 6 or less, the game very quickly ends.
As noticed. I'd raise the minimum bar over 10 without a moment of hesitation.

Some were interested on the IRC side, but said the forum is "too slow" and they might "lose interest". Shame... as I'd hardly start pulling these off at IRC on a regular basis - which means no service to Americans at a decent time -.-

Time zones, thou art a harsh mistress.

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Palm
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Re: Slaver Infiltration [Forum Game][Non-PnP]

Post by Palm » Mon Jul 14, 2014 4:23 pm

Id play again with more players absolutely.

....even tho I did not get to play.. at all.. yea-aah, that kinda sucked... :applejackunsure: But the drama and RP was fun to read. :pinkiesmile:
I made some tokens to be used for virtual tabletops such as roll20, might be of interest if you like a playing field for your games.

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f1r3w4rr10r
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Re: Slaver Infiltration [Forum Game][Non-PnP]

Post by f1r3w4rr10r » Mon Jul 14, 2014 6:34 pm

Yeah, I'd join in again. But on that note: How are you not able to check a forum at least once in a 24h time period, no matter where you live?

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Schorcht
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Re: Slaver Infiltration [Forum Game][Non-PnP]

Post by Schorcht » Mon Jul 14, 2014 8:42 pm

It is rather interesting to see how people react to certain accusations and the like. Fun even. I'd be up for round two whenever that is to take place.

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SilverlightPony
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Re: Slaver Infiltration [Forum Game][Non-PnP]

Post by SilverlightPony » Mon Jul 14, 2014 9:11 pm

You can have a game with 5 people, but that number is far too low to have any townie power-roles. The only way it works is 1 basic scum and all the rest plain vanilla townie.

If there's going to be multiple scum, I'd call for a minimum of 7 players; if there are going to be any non-scum power roles, I'd say 8+.

I also recommend having the day period last 48 hours. In large games (15+ players), sometimes nights are 48 and days are 72. More time for discussions, accusations, counter-accusations, etc.

If you run another one, I'll probably join.
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Waak
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Re: Slaver Infiltration [Forum Game][Non-PnP]

Post by Waak » Tue Jul 15, 2014 1:43 am

f1r3w4rr10r wrote:Yeah, I'd join in again. But on that note: How are you not able to check a forum at least once in a 24h time period, no matter where you live?
Ah, I see I mistyped a sentence... correction - "I'd hardly start pulling these off at IRC on a regular basis - which, if it happened, would mean no service to Americans at a decent time."

This would be for obvious reason of 10 hour difference at its worst between me and the fellows over the pond.
SilverlightPony wrote:You can have a game with 5 people, but that number is far too low to have any townie power-roles. The only way it works is 1 basic scum and all the rest plain vanilla townie.

If there's going to be multiple scum, I'd call for a minimum of 7 players; if there are going to be any non-scum power roles, I'd say 8+.

I also recommend having the day period last 48 hours. In large games (15+ players), sometimes nights are 48 and days are 72. More time for discussions, accusations, counter-accusations, etc.

If you run another one, I'll probably join.
Much appreciated. Though this game was small, it offered a bit of experience on the flow of things.

And yes, I note the 24h vs 48h. We'll see what the turnout is on the next round, and change it accordingly.

Oh, devious setting ideas... :pinkiecrazy:

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TyrannisUmbra
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Re: Slaver Infiltration [Forum Game][Non-PnP]

Post by TyrannisUmbra » Tue Jul 15, 2014 4:48 am

SilverlightPony wrote:You can have a game with 5 people...
I respectfully disagree. With only 5 people, you have a single chance to stop the lone antagonist before it turns to an inevitable town loss. It's "possible" to play, but in no way is it even remotely viable.
Primary IRC nicks: TyrannisUmbra, Silver_Wing
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sophos
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Re: Slaver Infiltration [Forum Game][Non-PnP]

Post by sophos » Fri Jul 18, 2014 8:49 pm

I want in.

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Waak
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Re: Slaver Infiltration [Forum Game][Non-PnP]

Post by Waak » Sun Jul 20, 2014 9:49 am

sophos wrote:I want in.
Nice that even more fellows show interest - unfortunately we ran one game already...

...but I'll create another one. I'll put up a new topic, with slight adjustments to how the game goes.

EDIT: New game has been put up, topic can be found from HERE

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