hi hi
After years of thrills, chills, hopes, and sorrows, the Blue Team campaign has come to a conclusion. Thank you everyone for playing!
The current game time is set for
Friday, 8:00PM Central.
Session Logs
Logs
Dangling Threads
Maps (tentative)
Old Paradise Valley
Equestria and Beyond
North Hills Area
South Bend Area
Better Springs
Baltimare
Combat Map
Rules Documents:
Rules 2.1
Quest Perks Thus Far
• Escaped from Doom: +5 Poison resist, and +15 Security when breaking free.
• Race Against Time: Overland Racing Pace costs 20% less fatigue.
• Living the Dream: Can inexplicably speak other languages, and maybe some other side effects as well.
• We're on a Mission from Celestia: +15 integrity when staying on mission.
The equipment list isn't complete yet, but if there's anything your character would have that isn't listed, let me know and I can make an entry for it. Each character can get one "big" item, like a pipbuck or a decent weapon or piece of armor, (but not the best) and 250 caps worth of other little items.
Blank character sheet
Character Sheet
Just save your own copy and share it with me. Also, don't enter numbers into the dark blue boxes, those auto calculate.
Players
Kkat (
Lucidity)
DoubleClick (
Thunderbird)
Astroty (
Grasshopper)
Former Players
Tosxychor (
Wind Chaser)
Amarda (
Xavi)
Illushia (
Salix)
Shady Steps (
Shady Steps)
Shady Steps again (
Spark)
Silver Linings Radio (
Suede Moon)
TheWanderingZebra (
Minty Fresh)
Wolf5000 (
Sky Shine)
Character Questionnaire
• Character's Name:
• Character's Race:
• Character's archetype: (Their special talent, and what they're good at.)
• Three or four character traits that are important to your character: (can be serious things like "Never backing down from a challenge," or "not killing unless its self defense;" or it could be whimsical things like "making tough decisions with a coin toss," or "speaking in rhyme." One of them could be a virtue that they hold to, or how they view other ponies, one of them could even be "lawful good," if you're so inclined.)
• A few important moments in their past that have helped define who they are: ( Could be things like, "got kicked out of town and were left to fend for themselves at an early age," or something like "saw a rainbow once and it changed their life forever." )
• Any personal attachments they might have: (friends, family, town, pets, piles and piles of riches and nothing else, etc.)
Setting
The game will take place shortly after the events in chapter 45 FO:E, where the world is still in turmoil and the powers that be are still thrashing about, trying to cope with the changing times. Beyond that, I'm going to either keep it a secret, or try to involve your characters' backgrounds, so I encourage you to discuss character backgrounds with me. Also: I will leave it up to you if you want any of your characters to already know each other when the game starts.
If you need any help thinking up a character idea or making your character with the rules, just let me know and I'll be happy to try working through it with you. If there's something in the rules that you don't understand and want clarification, let me know about that too.
Old Rules
Old posts below.
So, it looks like I'm getting close to having my FO:E roleplay system ready. ((not counting the "downloadable content.")) So I was wondering who all might be interested in giving it a shot. I know Kkat and Wolf5000 expressed some interest in giving it a try, and I think it would probably work best with 3-5, maybe 6 players.
I'm hoping to run a short 1-2 session warmup scenario, see how it goes and see if people are interested in playing further. I'm going to start working on planning the scenario next week, but it would help if I had some idea of what kind of characters people were interested in playing (assuming people are interested in playing that is.)
I know scheduling can be an issue, but my weekends have a bit of flexibility worked into them. I can push stuff around to open a block of time anywhere between Friday at Noon to Monday at 10:00PM. (Central Standard Time) In a pinch, I could potentially open a block of time from 7PM to midnight on Tuesday, but I worry that I might not be as awake and alert as I might be over the weekend.