Well, Gnash was never meant to be a pleasant person to be around, but given the perks I chose to give up, I think I can switch things around enough for a 3 CHAuSea wrote:A perk each level seems too powerful. The only Fallout game to do so was Fo3.
TenMihara - Gnash's Cha of 1 will prove quite problematic. That's fillies-screaming-in-the-streets, angry-mobs-with-flaming-torches-chasing-you-out-of-town levels of bad charisma.
Do you think you could raise it to 3 please? Otherwise it'll be hard to interact with NPCs.
Group 4: Tea Parties are Magic (also Mage logs)
Re: FoE PnP Goes Forth (Group 4)
Re: FoE PnP Goes Forth (Group 4)
Meet Cerberus, or Berry! A hellhound trapped in the body of a blankflank filly with the voice of a chippette
https://docs.google.com/spreadsheet/ccc ... iUWc#gid=0
https://docs.google.com/spreadsheet/ccc ... iUWc#gid=0
Re: FoE PnP Goes Forth (Group 4)
I've been thinking about Gnash's trait.
1.2x damage on all Melee or Unarmed attacks, but Critial hits do 60% less damage
Seems too powerful and would result in combats taking longer to resolve since we have to start multiplying the damage values.
Especially since an Unarmed attack is only about 15AP so you could easily be getting 4-5 of them off a turn.
What do you think of:
+d10 Unarmed/Melee damage, when you crit only the base damage is doubled (not the d10's)
1.2x damage on all Melee or Unarmed attacks, but Critial hits do 60% less damage
Seems too powerful and would result in combats taking longer to resolve since we have to start multiplying the damage values.
Especially since an Unarmed attack is only about 15AP so you could easily be getting 4-5 of them off a turn.
What do you think of:
+d10 Unarmed/Melee damage, when you crit only the base damage is doubled (not the d10's)
- DiceArt
- Posts: 84
- Joined: Sat Oct 22, 2011 4:07 pm
- Location: Coming soon to a theater near you!
- Contact:
Re: FoE PnP Goes Forth (Group 4)
Figured the Good Nature trait fits with my character's build so that's what I chose.
Ponies...ponies never change.
http://www.fimfiction.net/story/4494/Fa ... f-Paradise
http://www.fimfiction.net/story/4494/Fa ... f-Paradise
Re: FoE PnP Goes Forth (Group 4)
>DiceArt
Good Nature works just fine.
Good Nature works just fine.
Re: FoE PnP Goes Forth (Group 4)
Okay, second go, somepony to patch everypony else back together. And maybe steal some stuff.
https://docs.google.com/spreadsheet/ccc ... Vl0VGp4akE
https://docs.google.com/spreadsheet/ccc ... Vl0VGp4akE
- Fallen_Kaisar
- Posts: 24
- Joined: Fri Nov 18, 2011 1:03 am
Re: FoE PnP Goes Forth (Group 4)
That sounds fine; I was just transcribing directly from the Fallout: NV version of the perk. Modifying it to better fit this system is totally acceptable.uSea wrote:I've been thinking about Gnash's trait.
1.2x damage on all Melee or Unarmed attacks, but Critial hits do 60% less damage
Seems too powerful and would result in combats taking longer to resolve since we have to start multiplying the damage values.
Especially since an Unarmed attack is only about 15AP so you could easily be getting 4-5 of them off a turn.
What do you think of:
+d10 Unarmed/Melee damage, when you crit only the base damage is doubled (not the d10's)
Also, would I be able to get away with 2 CHA? Gnash isn't really the type to be doing the talking anyways, considering that's what Geldnir's good at. Or perhaps I would need the 3 to be approached by potential contractors for the Contract Killer perk. Up to you.
Last edited by TenMihara on Sat Feb 04, 2012 1:01 am, edited 1 time in total.
Re: FoE PnP Goes Forth (Group 4)
Might I suggest one of your tags be on a weapon skill? Even if the character is meant to be a pacifist, the need to defend yourself is pretty constant. That's really just the way I see it though; no need to listen to me if you don't want to.GreenBank wrote:Okay, second go, somepony to patch everypony else back together. And maybe steal some stuff.
https://docs.google.com/spreadsheet/ccc ... Vl0VGp4akE
Re: FoE PnP Goes Forth (Group 4)
Just one thing; you should have a third tagged skill.mimezinga wrote:Meet Cerberus, or Berry! A hellhound trapped in the body of a blankflank filly with the voice of a chippette
https://docs.google.com/spreadsheet/ccc ... iUWc#gid=0