PnP group 10, Causality

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
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GreenBank
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Re: PnP group 10, Causality

Post by GreenBank » Fri Jun 08, 2012 11:17 pm

Er, I might be able to. Depending.

shikeh
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Re: PnP group 10, Causality

Post by shikeh » Sun Jun 10, 2012 12:36 am

Well shit. I was actually available, but I just didn't check the forum until today. Sorry so much about that Leaf.

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LuckyLeaf
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Re: PnP group 10, Causality

Post by LuckyLeaf » Sun Jun 10, 2012 4:24 am

Dont worry, NitoKa was able to make an arrangement to keep playing with us. We didn't have a session, just talked a little about the campaign so far.
I found my shades!

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NitoKa
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Re: PnP group 10, Causality

Post by NitoKa » Sun Jun 10, 2012 8:57 pm

okay quick update. while i will be able to PnP, it'll only be for about 4 hours if we start at 6 P.M. EST

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LuckyLeaf
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Re: PnP group 10, Causality

Post by LuckyLeaf » Mon Jun 11, 2012 8:07 pm

Image

Steel and her APC shenanigans.
I found my shades!

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Adder1
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Location: The Far North, Equestria

Re: PnP group 10, Causality

Post by Adder1 » Tue Jun 12, 2012 1:11 am

Hello there. Hope you don't mind if I... pop in with a char of mine. Already talked to Don'tAsk. X3
It's hard to kill memories when you remember everything.

Fallout: Equestria- The Last Sentinel, a side-story based on Kkat's Fallout: Equestria

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Pantzar
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Re: PnP group 10, Causality

Post by Pantzar » Tue Jun 12, 2012 3:48 am

Heya Adder, welcome to the group! What are you planning too play as?

Steel is best car. :P

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DontAskForCookies
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Re: PnP group 10, Causality

Post by DontAskForCookies » Tue Jun 12, 2012 8:13 am

1- Steel is most definitely best car.
2- Adder will be joining us, but not right away. He wont be able to jump in until about 3 or 4 hours into the game.
3- XP and Karma is updated on the front page, the log will also be updated soon after this post is up.

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Adder1
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Re: PnP group 10, Causality

Post by Adder1 » Tue Jun 12, 2012 11:39 am

I'll be playing as this guy...

https://docs.google.com/spreadsheet/ccc ... KZFE#gid=0

Which brings up a some questions...

1. How much of a bonus should I give to his background "bonus" to Survival (or Medicine... depends...)?
2. You said Wingblades were available as weapons but I didn't see them on the chart provided. What're the stats for those?
3. How much ammunition should I have him start with?
It's hard to kill memories when you remember everything.

Fallout: Equestria- The Last Sentinel, a side-story based on Kkat's Fallout: Equestria

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LuckyLeaf
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Re: PnP group 10, Causality

Post by LuckyLeaf » Wed Jun 13, 2012 1:55 am

Session #004
I found my shades!

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