To F1r3w4rr10r:
You're going to have to explain. Do you mean that you don't see a problem with my suggestion with removing the "OR" in the circumstantial bonus? If that's the case then I'd counterargue that somepony literally can't get those bonuses anywhere else, and it would add a lot more utility and flavor just to give them both, seeing what other non-cyberpony perks can do.
If you mean that you don't see the problem in giving them that +10, then maybe, but keep in mind that would both give your average pony 25 skill points to level up with instead of 15 which kind of screws with the skill scale especially if they take it twice, and then they get a really cool little bonus that applies to what they always do on top of that. Like we always say, "more" (whether that be HP, skill points, or what have you) tends not to add flavor, and that's what we really want here! So, why not just cut the middle man and give EP's that flavor without throwing in any filling?
If you mean that you don't see a problem in why ponies should be able to take these "modification trees" twice, then we're on the same wavelength, so long as skills stay out of it. As long as you have to spend perks on it, I don't see the problem in having modified ponies that bruise, hack, infiltrate, and soldier all at once since they have to give up other perks that might help them do it better while doing it.
If you mean you don't see a problem in my reasoning, well, then I just have egg on my face. But at least this way, I'm absolutely clear in my thinking. At least, I hope I am.
Also, I kind of have a small objection to the first Cyberpony rank being one that you can start taking these skill paths with, because it seems to imply that they've been modified enough to do these sort of things. Plus, well, then you have unicorns coming in to take these and finding out only two paths, the bruiser and the soldier, are any good to them since they have perception spells for the infrared and night vision thing, and they can already telekinesis things no problem.
Edit: I was thinking more along the lines of TF2 myself, but blowdarts can be used to both poison and throw potions around.
