Viewing_Glass wrote:Sorry for the double post, but I have been working on a weight formula for ponies. Thanks to Wirepony, we have found a happy solution. This was originally done in kg, because its easier to math.
Hrm, given you've already posted that initial thought I might as well drop the alternate work we did, Viewing Glass. Looking at that initial formula, you get a potentially undesirable amount of variance in weights for ponies. Taking a cue from D&D, Viewing Glass and I worked out a possible alternative to that which is weight based on height. Our initial run was:
Small Frame: 2'+1d10", 50+3*1d10 pounds
Basic Frame: 3'+1d10", 75+5*1d10 pounds
Large Frame: 4'+1d10", 125+7*1d10 pounds
This is based on the logic that ponies seem to be relatively light in the show, at least compared to their real-world counterparts, and variance in pony height seems relatively minor. This gives the basic pony an average height of 3'5" and an average weight of ~100 pounds, a small frame pony an average height of 2'5" and an average weight of ~65 pounds, and a large frame pony an average height of 4'5" and an average weight of ~160 pounds. Viewing Glass and I feel like the weights for this work well, but the height difference and/or height variability could easily be tweaked. Not sure exactly what Kkat's vision is for just how small a Small Frame pony is intended to be, as there's not really a pony with it in the show we could think of, unlike Big Mac and Large Frame.
Also, while I'm here I might as well drop this up here for you to look at before our Tuesday game, Kkat,
Explodey Mc-Gee: +2d10 DMG with Explosives weapons per rank.
Buck Rodgers: Every ranged attack with weapons which use Magical Energy Weapons skill do +1d10 damage.
As it currently stands, Explodey Mc-Gee works with Battle Saddles, given they remain Explosives weapons they just aren't using the Explosives skill (note the difference in wording in Buck Rodgers and other similar perks, worded specifically as such to not function with Battle Saddles). As much as I would
love to equip Muddie with two linked Grenade Machine Guns and have her blast out six grenades, each doing 30+9d10 damage (or more), for 30 AP, I'm assuming this is just an error.