Whats every Pony's SPECIAL?
Whats every Pony's SPECIAL?
Like the title says, what do you reckon Calamity's, Velvet's, SteelHooves and Xenith's SPECIAL stats are and what traits/skills they have tagged?
Xavi, target 45: 97 [5d100=16,2,32,26,21]
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Re: Whats every Pony's SPECIAL?
Well, for Littlepip there's that giant character sheet for her on the Wiki
https://docs.google.com/spreadsheet/ccc ... UTXc#gid=0
Suggests that her tagged skills are Sneak, Lockpicking and Science.
I'll try These are just guesses made up on the spot~
Velvet:
Strength: 4
Perception: 7
Endurance: 5
Charisma: 7
Intelligence: 7
Agility: 5
Luck: 5
Tagged skills: Speech, Barter, Medicine
SteelHooves:
Strength: 7
Perception: 5
Endurance: 7
Charisma: 5
Intelligence: 6
Agility: 5
Luck: 5
Tagged Skills: Medicine, Explosives, Big Guns
Xenith:
Strength: 7
Perception: 5
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 7
Luck: 5
Tagged Skills: Unarmed, Sneak, Survival (NV skill, I think what she does is more like Survival than Medicine)
Calamity:
Strength: 5
Perception: 6
Endurance: 5
Charisma: 5
Intelligence: 6
Agility: 7
Luck: 6
Tagged Skills: Repair, Big Guns (Or whatever skill that goes with Battle Saddles), Barter
But one thing that might be interesting is that in this universe there may be more skills to choose from. For example "Telekinesis" or just an all around "Magic" skill. And "Flying" for pegasi.
Calamity also seems to have tagged Scavenging, somehow
https://docs.google.com/spreadsheet/ccc ... UTXc#gid=0
Suggests that her tagged skills are Sneak, Lockpicking and Science.
I'll try These are just guesses made up on the spot~
Velvet:
Strength: 4
Perception: 7
Endurance: 5
Charisma: 7
Intelligence: 7
Agility: 5
Luck: 5
Tagged skills: Speech, Barter, Medicine
SteelHooves:
Strength: 7
Perception: 5
Endurance: 7
Charisma: 5
Intelligence: 6
Agility: 5
Luck: 5
Tagged Skills: Medicine, Explosives, Big Guns
Xenith:
Strength: 7
Perception: 5
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 7
Luck: 5
Tagged Skills: Unarmed, Sneak, Survival (NV skill, I think what she does is more like Survival than Medicine)
Calamity:
Strength: 5
Perception: 6
Endurance: 5
Charisma: 5
Intelligence: 6
Agility: 7
Luck: 6
Tagged Skills: Repair, Big Guns (Or whatever skill that goes with Battle Saddles), Barter
But one thing that might be interesting is that in this universe there may be more skills to choose from. For example "Telekinesis" or just an all around "Magic" skill. And "Flying" for pegasi.
Calamity also seems to have tagged Scavenging, somehow
Re: Whats every Pony's SPECIAL?
Yeah, the Flight/Magic issue is really difficult to approach. After all, what stats is it tied to? How does it advance? Is it a derived statistic?
I've tried to quanitfy it, but no matter what I do I can't get it to work to my liking.
I've tried to quanitfy it, but no matter what I do I can't get it to work to my liking.
Xavi, target 45: 97 [5d100=16,2,32,26,21]
Epic set of rolls is epic.
Fallout New Vegas Lets Play!
Fallout New Vegas Lets Play 2!
Epic set of rolls is epic.
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Fallout New Vegas Lets Play 2!
Re: Whats every Pony's SPECIAL?
Not going to try the actual SPECIAL values, but I'll take a shot at tags/traits. Skills in the story seem to parallel those in New Vegas the most, so I'm using that set.
Littlepip:
Tag: Lockpick, Science, Sneak
Traits: Small Frame
Pretty confident in this, if just because those are three of her four maxed skills and the other (guns) is more from just excessive use and not something she would have used in Stable 2. Also, she's small.
Velvet Remedy:
Tag: Medicine, Speech, Barter
Traits: Good Natured
Seems pretty straight-forward here.
Calamity:
Tag: Repair, Guns, Energy Weapons
Traits: Calamijinxed?
His current battle-saddle seems to use guns while his Enclave one used energy weapons. He seems pretty good with both. He's usually on the stealth team, but I'd attribute that more to flying being quieter than any special skill at stealth. Not sure what to call the trait, but it's like a version of jinxed where, instead of failures being critical failures more often, explosions tend to be larger whenever he's involved. Or something like that.
SteelHooves:
Tag: Explosives, two of [Speech, Science, Guns]
Besides the obvious of explosives (which govern both missile launchers and grenade machine-guns), this was a bit tough.
Guns - More based off his history and training as a soldier than anything he displays in the story.
Speech - Pretty good at lying (see Chief Grim Star and Wingright) and was able to convince at least some rangers to switch to his side in Stable 2.
Science - He's a long-term member of the Steel Rangers and has been seen hacking a terminal (after killing Chief Grim Star).
Xenith:
Tag: Unarmed, Sneak, Survival
These seem pretty obvious. She sneaks around, hits things, and brews things.
Littlepip:
Tag: Lockpick, Science, Sneak
Traits: Small Frame
Pretty confident in this, if just because those are three of her four maxed skills and the other (guns) is more from just excessive use and not something she would have used in Stable 2. Also, she's small.
Velvet Remedy:
Tag: Medicine, Speech, Barter
Traits: Good Natured
Seems pretty straight-forward here.
Calamity:
Tag: Repair, Guns, Energy Weapons
Traits: Calamijinxed?
His current battle-saddle seems to use guns while his Enclave one used energy weapons. He seems pretty good with both. He's usually on the stealth team, but I'd attribute that more to flying being quieter than any special skill at stealth. Not sure what to call the trait, but it's like a version of jinxed where, instead of failures being critical failures more often, explosions tend to be larger whenever he's involved. Or something like that.
SteelHooves:
Tag: Explosives, two of [Speech, Science, Guns]
Besides the obvious of explosives (which govern both missile launchers and grenade machine-guns), this was a bit tough.
Guns - More based off his history and training as a soldier than anything he displays in the story.
Speech - Pretty good at lying (see Chief Grim Star and Wingright) and was able to convince at least some rangers to switch to his side in Stable 2.
Science - He's a long-term member of the Steel Rangers and has been seen hacking a terminal (after killing Chief Grim Star).
Xenith:
Tag: Unarmed, Sneak, Survival
These seem pretty obvious. She sneaks around, hits things, and brews things.
Re: Whats every Pony's SPECIAL?
Does anyone have any good ideas on how to quantify 'Magic' and 'Flight' in the SPECIAL system?
Cause I'm drawing a blank on how to do it.
Cause I'm drawing a blank on how to do it.
Xavi, target 45: 97 [5d100=16,2,32,26,21]
Epic set of rolls is epic.
Fallout New Vegas Lets Play!
Fallout New Vegas Lets Play 2!
Epic set of rolls is epic.
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Re: Whats every Pony's SPECIAL?
FlightAMARDA wrote:Does anyone have any good ideas on how to quantify 'Magic' and 'Flight' in the SPECIAL system?
Cause I'm drawing a blank on how to do it.
Hmmm. Perhaps a combination of Agility/Endurance. i.e. how well you do it and how long you can stay aloft, or the endurance aspect could be covered by a perk.
Magic I think would come under intelligence, perhaps modified by perks as to how many spells you have access to versus the strength of of them.
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Re: Whats every Pony's SPECIAL?
Why use SPECIAL when they have a
Charism
Utopia
Toughness
Intelligence
Endurance
Magic
Agility
Renown
Kindness
Not perfect and I don't have Perception, but I'm sleepy so I'll just post that.. (Renown and Kindness will change with your actions during the story/game, like your karma... oh.. karma.. oh well..)
Charism
Utopia
Toughness
Intelligence
Endurance
Magic
Agility
Renown
Kindness
Not perfect and I don't have Perception, but I'm sleepy so I'll just post that.. (Renown and Kindness will change with your actions during the story/game, like your karma... oh.. karma.. oh well..)