FO:E PnP Roleplay Group (Blue Team) Concluded
Re: FO:E PnP Roleplay Group (Blue Team)
Well this week I definitely won't be able to play. Doing family stuff.
Xavi, target 45: 97 [5d100=16,2,32,26,21]
Epic set of rolls is epic.
Fallout New Vegas Lets Play!
Fallout New Vegas Lets Play 2!
Epic set of rolls is epic.
Fallout New Vegas Lets Play!
Fallout New Vegas Lets Play 2!
Re: FO:E PnP Roleplay Group (Blue Team)
Switching to a new Google account, switched to a new (in name only) sheet for Gino, found here.
Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
Got it. I'll also have to make sure to add your new account to the combat map document, once I find out the actual address. (Unless the owner name is the actual address)
In other news, I added a Gear Table document that will be home to random equipment, consumables and things of that nature. And I apologize again for being so terrible about leaving lists unfinished, but I'll have to flesh it out as I go beyond what is already there.
Got it. I'll also have to make sure to add your new account to the combat map document, once I find out the actual address. (Unless the owner name is the actual address)
In other news, I added a Gear Table document that will be home to random equipment, consumables and things of that nature. And I apologize again for being so terrible about leaving lists unfinished, but I'll have to flesh it out as I go beyond what is already there.
Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
I'm trying to make sure the game runs as smoothly as possible and so I'm open to suggestions on different ways I can help people have an easier time with things. I know my rules are a bit clunky at times, so if you've got any ideas for streamlining them, it couldn't hurt to tell me.
With that in mind, I also went ahead and made this little thing. I'm calling it my Stable-tec Assisted Targeting Spreadsheet. It may need to be revised, but it should work for most of the basics. Just make a copy of the document.
I'm trying to make sure the game runs as smoothly as possible and so I'm open to suggestions on different ways I can help people have an easier time with things. I know my rules are a bit clunky at times, so if you've got any ideas for streamlining them, it couldn't hurt to tell me.
With that in mind, I also went ahead and made this little thing. I'm calling it my Stable-tec Assisted Targeting Spreadsheet. It may need to be revised, but it should work for most of the basics. Just make a copy of the document.
Re: FO:E PnP Roleplay Group (Blue Team)
Okay with having no internet at my hose there is most likely a chance i won't make it sorry guys.
If someone can may i have a log of what i missed?

Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
I'm glad you were able to join us for the last game session in crazyville, you really saved my neck. I was so exhausted from work that I was having trouble thinking of a way to transition into the finale, but you solved that problem for me handily.
Hope you've gotten the whole internet connection thing sorted out.
I'm glad you were able to join us for the last game session in crazyville, you really saved my neck. I was so exhausted from work that I was having trouble thinking of a way to transition into the finale, but you solved that problem for me handily.

Hope you've gotten the whole internet connection thing sorted out.
Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
Since it seems to be turning into an issue. I'd like to get people's input on when a good stopping time is. It took a lot of work to find a good starting time, so hopefully this will be easier. Please let me know what you think. (You can send me a private message if you like.)
Since it seems to be turning into an issue. I'd like to get people's input on when a good stopping time is. It took a lot of work to find a good starting time, so hopefully this will be easier. Please let me know what you think. (You can send me a private message if you like.)
Re: FO:E PnP Roleplay Group (Blue Team)
I really have no idea about what to do about how long we go...
Xavi, target 45: 97 [5d100=16,2,32,26,21]
Epic set of rolls is epic.
Fallout New Vegas Lets Play!
Fallout New Vegas Lets Play 2!
Epic set of rolls is epic.
Fallout New Vegas Lets Play!
Fallout New Vegas Lets Play 2!
Re: FO:E PnP Roleplay Group (Blue Team)
Looking forward to next game. Time to team ponies close combat!
Xavi, target 45: 97 [5d100=16,2,32,26,21]
Epic set of rolls is epic.
Fallout New Vegas Lets Play!
Fallout New Vegas Lets Play 2!
Epic set of rolls is epic.
Fallout New Vegas Lets Play!
Fallout New Vegas Lets Play 2!
Re: FO:E PnP Roleplay Group (Blue Team)
hi hi
All you need to do now is find a victim to try it out on.
I admit that the idea of training everypony in Doombunny style caught me a little by surprise, and I'm just now starting to get a handle on what the consequences of different characters becoming combat stim junkies are going to be. However, since it was too funny to let slide, I did make this little doodle.
https://www.artkatze.com/giftart/foestu ... angels.png
Also, halfway through making that, I realized that Doombunny's name was Angel, so the Charlie's Angels reference is even more apropos.
For the record though, I didn't forget about Sky Shine's interest in finding a gun, which I'm still happy to support. Green Sister is just having some difficulty adjusting to the idea of making decisions herself without the goddess's guidance.
All you need to do now is find a victim to try it out on.

https://www.artkatze.com/giftart/foestu ... angels.png
Also, halfway through making that, I realized that Doombunny's name was Angel, so the Charlie's Angels reference is even more apropos.
For the record though, I didn't forget about Sky Shine's interest in finding a gun, which I'm still happy to support. Green Sister is just having some difficulty adjusting to the idea of making decisions herself without the goddess's guidance.
Last edited by icekatze on Tue Oct 22, 2024 7:32 pm, edited 1 time in total.