Revenge group

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
LcUN8o5M
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Re: PNP Group "Revenge" (6/7 slots filled)

Post by LcUN8o5M » Fri Feb 08, 2013 4:48 am

SilverlightPony wrote:Work schedule rejiggering complete, will go into effect a week from tomorrow. Should be off work no later than 4:00pm Eastern Time (6:00pm Mountain Time) both Friday and Saturday.
I think you might have your time zone conversions backward.

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f1r3w4rr10r
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Re: PNP Group "Revenge" (6/7 slots filled)

Post by f1r3w4rr10r » Fri Feb 08, 2013 7:49 am

The only restrictions with time, that I have is a game that starts pretty on Sunday at 02:00 CET.
That would be 20:00 (8 pm) EST or 17:00 (5 pm) PST.

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SilverlightPony
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Re: PNP Group "Revenge" (6/7 slots filled)

Post by SilverlightPony » Fri Feb 08, 2013 11:40 am

GozerTheEquestrian wrote:I think you might have your time zone conversions backward.
Indeed I did. :derpytongue2: that would be 2:00pm Mountain Time.

(and usually I'm the one correcting people on timezones. XD)
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f1r3w4rr10r
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Re: PNP Group "Revenge" (6/7 slots filled)

Post by f1r3w4rr10r » Fri Feb 08, 2013 12:33 pm

Mayhem is fully equipped now.

PurpleFox
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Re: PNP Group "Revenge" (6/7 slots filled)

Post by PurpleFox » Sat Feb 09, 2013 12:15 am

I'm available anytime during the weekend. So here's my app

IRC Chat name: PurpleFox

Character: Dusk

Race:Earth Pony

Sheet: https://docs.google.com/spreadsheet/ccc ... vQlE#gid=1

Backstory: Dusk was born into a poor, but happy family of traders. His enjoyable life style ended early when, as a young colt, his home was attacked by slavers. Staying alive and safe by hiding in a spot that allowed him viewing access, he watched the slaver capture his parents, his two older brothers, and killed his baby sister. As they walked away from the house, Dusk overheard them say the name of their employer. Bleeding Heart.

He slowly ran out of supplies as he lived alone, eventually settling on trying to take food. Successfully, he began to rob the surrounding members of his community, keeping himself alive for the while. As he got older, he began to learn how to pick locks. He got mixed in with some raiders in his mid teens, opening safes for them in exchange for food and shelter. He stayed with them until he was about 22, when he decided to leave for his own revenge. He cast away his bandit armor and wandered the wasteland, hoping for news about the monster who took his family.

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SilverlightPony
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Re: PNP Group "Revenge" (6/7 slots filled)

Post by SilverlightPony » Sat Feb 09, 2013 2:02 am

Derp. I thought I posted this already. :derpytounge2:

IRC nick: Silverlight (and variations thereof)

Character: Starshine (Alternate-Universe version of my character from Hellgate Canyon group)

Race: Alicorn

Sheet: https://docs.google.com/spreadsheet/ccc ... uMVE#gid=0 (about 95% complete, not counting upgrades for starting at lvl 5)

Backstory:
As an ex-Unity alicorn, she has no cutie mark. Furthermore, she cannot remember much from her time under the Goddess' control, and even less about her life before that. She does not remember her name, where she comes from, or how old she is.After she was freed from the Goddess' control, she spent several months just wandering aimlessly across the wasteland. Early encounters with ponies who assumed (and it was a fair assumption, considering most alicorns and their history) that she would be hostile led her to avoid contact with others whenever possible.

This also meant she went hungry as often as not. So when, 6 or 8 months after the Day of Sunshine and Rainbows, she came across a lone caravan in the middle of nowhere consisting of one cart, two adult ponies, and a colt, and she hadn't eaten for nearly a week, she decided to take a chance and approach them.

Luckily, the two adults (while scared witless at first) by this point had heard the stories of the occasional non-hostile alicorn, and decided to give her the (cautious) benefit of the doubt, rather than attacking or fleeing immediately. The colt (the couple's adopted son, Resin Balm), on the other hoof, took an immediate liking to her, and when he asked them "Can I keep her?" they decided that having an alicorn traveling with them might not be a bad idea.

Unable to remember her original name, she left it to Resin Balm to come up with a new name that suited her. After numerous failed attempts, he eventually struck upon "Starshine", which accepted gratefully, and the two grew close......Until one day the group were attacked by slavers. More coordinated than most, they managed to draw Starshine away long enough to get to the others. The adults were killed, and Resin was captured. Starshine has been searching for him ever since.

(I may decide to give her a cutie mark and a third Tag before we start; not sure yet)
Silverlight the Unicorn
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http://www.voiceofequestria.com/

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son0fgrim
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Re: PNP Group "Revenge" (6/7 slots filled)

Post by son0fgrim » Sat Feb 09, 2013 2:21 pm

SilverlightPony wrote:Derp. I thought I posted this already. :derpytounge2:

IRC nick: Silverlight (and variations thereof)

Character: Starshine (Alternate-Universe version of my character from Hellgate Canyon group)

Race: Alicorn

Sheet: https://docs.google.com/spreadsheet/ccc ... uMVE#gid=0 (about 95% complete, not counting upgrades for starting at lvl 5)

Backstory:
As an ex-Unity alicorn, she has no cutie mark. Furthermore, she cannot remember much from her time under the Goddess' control, and even less about her life before that. She does not remember her name, where she comes from, or how old she is.After she was freed from the Goddess' control, she spent several months just wandering aimlessly across the wasteland. Early encounters with ponies who assumed (and it was a fair assumption, considering most alicorns and their history) that she would be hostile led her to avoid contact with others whenever possible.

This also meant she went hungry as often as not. So when, 6 or 8 months after the Day of Sunshine and Rainbows, she came across a lone caravan in the middle of nowhere consisting of one cart, two adult ponies, and a colt, and she hadn't eaten for nearly a week, she decided to take a chance and approach them.

Luckily, the two adults (while scared witless at first) by this point had heard the stories of the occasional non-hostile alicorn, and decided to give her the (cautious) benefit of the doubt, rather than attacking or fleeing immediately. The colt (the couple's adopted son, Resin Balm), on the other hoof, took an immediate liking to her, and when he asked them "Can I keep her?" they decided that having an alicorn traveling with them might not be a bad idea.

Unable to remember her original name, she left it to Resin Balm to come up with a new name that suited her. After numerous failed attempts, he eventually struck upon "Starshine", which accepted gratefully, and the two grew close......Until one day the group were attacked by slavers. More coordinated than most, they managed to draw Starshine away long enough to get to the others. The adults were killed, and Resin was captured. Starshine has been searching for him ever since.

(I may decide to give her a cutie mark and a third Tag before we start; not sure yet)
AND FINALLY there were 7!!!
We are all Insane.

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son0fgrim
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Re: PNP Group "Revenge" (all slots filled, still accepting A

Post by son0fgrim » Sat Feb 09, 2013 5:47 pm

Prologue logs: https://docs.google.com/document/d/1uZd ... QAd_8/edit

Check the first post for frequent updates.
We are all Insane.

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SpencerDespenser
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Re: PNP Group "Revenge" (all slots filled, still accepting A

Post by SpencerDespenser » Mon Feb 11, 2013 3:45 am

Heya Grim! From one GM to another, may I recommend http://pastebin.com/ for capturing your logs? I'm told it works wonders!
"For sale: Foal's shoes, never worn."

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f1r3w4rr10r
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Re: PNP Group "Revenge" (all slots filled, still accepting A

Post by f1r3w4rr10r » Mon Feb 11, 2013 5:29 am

I think he did it on purpose. And I got to say, I quite like the format he presents to logs in.

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