Revenge group

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
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f1r3w4rr10r
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Re: PNP Group "Revenge" (still accepting Apps)

Post by f1r3w4rr10r » Thu Feb 21, 2013 2:19 am

Hey! Another GMT+1! Where are you from, lad?!

Dancin' Ray
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Re: PNP Group "Revenge" (still accepting Apps)

Post by Dancin' Ray » Thu Feb 21, 2013 7:10 am

I came from a land known as Poland! Good to see that there are players within reasonable range from mine time zone.

Dancin' Ray
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Re: PNP Group "Revenge" (still accepting Apps)

Post by Dancin' Ray » Sat Feb 23, 2013 3:14 pm

IRC Chat name: Dancin' Ray or some slight derivative.

Character: Rickrog Homewind

Race: Griffin

Sheet: https://docs.google.com/spreadsheet/ccc ... ZV0E#gid=0

Backstory:Rickrog comes from a long family of mercenaries, though only a sliver of them were part of Talon Company. Most of them worked as bodyguards for people willing to pay, no matter who they were or what they done. The contract was always the most important thing for the Homewinds. Breaking such would end in absolute humiliation.

Rickrog, possessing same train of thought, got himself involved in a inconvenient deal. Unknown to him, one of his employers added a loophole to his contract, making said griffon fully bonded to the owner of the contract. That's what he got for being young and over-trusting. From that time, he travelled Equestria, his contract being sold from one hands to another. His lack of skills and misfortune, be it on purpose or not, made him change contractors frequently. Once were good, others were worse, but too all he was obedient, as far as his contract demanded from him.


So my idea is - one of the other players comes into the possession of the contract. How does it fare on a scale from yay to nay?

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G-man64
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Re: PNP Group "Revenge" (still accepting Apps)

Post by G-man64 » Wed Feb 27, 2013 11:39 pm

Do you have any specifications for us to be robots? Or should I just be an organic? I'm fine either way I just had a good idea for a robot.

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f1r3w4rr10r
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Re: PNP Group "Revenge" (still accepting Apps)

Post by f1r3w4rr10r » Thu Feb 28, 2013 7:38 am

I think the applications for this group are closed by now, sorry.

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son0fgrim
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Location: Spring Vally, CO

Re: PNP Group "Revenge" (Session 3 logs up!)

Post by son0fgrim » Tue Mar 05, 2013 10:59 am

A contact info page has been added by request of some party members.
We are all Insane.

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Rippedshadow
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Re: PNP Group "Revenge" (Session 3 logs up!)

Post by Rippedshadow » Sat Mar 09, 2013 3:05 pm

DDoS attacks interrupted the pre-session dialogue between Pandora and Energy Flux. We going to wait until it comes back or figure something else out?
I do things, sometimes. Maybe...
Planetside 2? Maybe.

LcUN8o5M
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Re: PNP Group "Revenge" (Session 3 logs up! apps reopened,)

Post by LcUN8o5M » Sun Apr 07, 2013 1:02 am

sorry I left early everyone, the wind blew over an electrical line in my town and the power went out for a few hours, hope I didn't miss too much.

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FreakSheet
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Location: Toronto, Canada

Re: PNP Group "Revenge" (Session 3 logs up! apps reopened,)

Post by FreakSheet » Sun Apr 07, 2013 1:45 pm

IRC Chat name: FreakSheet

Character: Lunar Strike (I have others, though she seems best suited to the task)

Race: Earth Pony

Sheet: https://docs.google.com/spreadsheet/ccc ... sp=sharing
using f1r3w4rr10r's sheet: https://docs.google.com/spreadsheet/ccc ... sp=sharing

Backstory:
Spoiler: show
Lunar Strike The Midnight Assassin

---------------------------------------------------------------------------------------------------

Strike hard, strike fast, strike silent. Avoid detection. If seen, move to incapacitate but not to kill, unless absolutely impossible to do so. Look the enemy in the eyes before taking their life, then with blade and with hooves, execute. These are the words Lunar Strike has lived by. Since she was a filly, she was trained to be stronger than her enemy, swifter, and ultimately, to endure when the enemy does not. When her training was deemed complete, she recieved her first target.

She did not even have her cutie mark yet.

Under the guise of night, Lunar Strike used her training in tracking to trace the target to a nearby town. And it was here she realized she had a problem. In her training she always knew how to stay hidden through avoiding line of sight, but this town was well fortified with guard towers, spotlights and plenty of patrols. She could not risk a direct approach, but she couldn't spot anyway to get there without alerting them to her presence.

Needing to think, she laid back and looked up to the sky. Truth be told, she always prefered the night to the day. It was always easier to think in the crisp cool air, and she felt more alert in the dark silence. Not to mention, one night she even spotted the moon in its full glory though a hole in the cloud cover, she always hoped to see it again. That night, there was a another hole, and when she looked through, she saw the most amazing sight. The moon was full, but it was darker than normal. She had an old pre-war book on the moon, and she realized what this was. A Lunar Exclipse; the moon had passed directly behind the Earth, hiding from the Sun. In an instant, she knew how to enter the compound.

Sneaking along a passing caravan, she was able to bypass the spotlights and guards and reached the town. Inside, she remembered her training and kept to the shadows, moved when all was silent, and found her target asleep in his bed. She rolled him onto his back, moved her blade ""Assassin's Trust"" to his throat, and moved the blade from left to right. ""Trust in the embrace of the shadows"" she whispered to the stallion as life left him. Target neutralized.

Steping back, she wondered what would be best to leave as her calling card. Her trainers always recommended one, but she could never think of something appropriate. When she looked at her flank, where once was a pure black coat was a full moon, just like the eclipse she saw hours ago. Drawing once again from its inspiration, she decided to make her card after it. She grabbed a paper and wrote 'In line with both, seen by neither' and drew a full moon behind it.

Returning to the academy a success, she took her Assassin's Oath. It is the code of all Assassins from the academy, and to break it is to shatter the very moral foundation of your character. The oath is simple, you never betray your client. The bond of trust between goes beyond that of husband to wife, sibling to sibling, and even mother to child. Should the assassin break it, they are no longer fit to be as assassin. Should a client break it, then they put their very life in peril. Lunar Strike left the academy as a free agent, travelling in search of those who needed a problem dealt with. Because at the end of the day, so long as two ponies are left on the planet, somepony will want somepony dead.
Connection to Bleeding Heart:
Spoiler: show
Connection to Bleeding Heart:

What seperates an assassin from a bounter hunter? Trust. A person who posts a bounty hopes that if they throw enough ponies at a problem, the problem will go away. An assassin is a problem solver, and an Academy trained assassin is the best of the best. They values trust and honour above all else. They do not double cross a client and do not torture targets with death but make it quick, clean, and silent.

What happens when this trust is broken? Only one thing. Honour must be restored, and ponies must know what happens when you cross an assassin. Bleeding Heart failed to understand this. She believed once the assassin took care of a target, they were disposable. So when Lunar Strike met to collect her fee, Bleeding Heart was not there, but three of her people. Barely managing an escape and deeply wounded, she staggered her way to a nearby town, mentally noting all her injuries. For each wound, each drop of blood she lost during her escape, she vowed to return the favour three fold...
Also full disclosure: (1) this would be my first PnP, so newbie warning given, (2) Exams are starting in 2 weeks, luckily a 3pm EST (7pm GST) shouldn't interfere, and (3) I am moving to a new apartment (my very own! squee!) on the last weekend of April, so i may not be available, depending how long it takes to get everything set up, internet hooked up etc. I would say I'll be finished by 3pm, but I am giving you full notice.


One question: How many caps do we have at this point? standard 300 or is there a little more money in the piggy bank?
Last edited by FreakSheet on Mon Apr 08, 2013 12:58 pm, edited 1 time in total.

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f1r3w4rr10r
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Re: PNP Group "Revenge" (Session 3 logs up! apps reopened,)

Post by f1r3w4rr10r » Mon Apr 08, 2013 1:28 am

Grim, you might want to change the sheet link in the start post to this: https://docs.google.com/spreadsheet/ccc ... sp=sharing
Or to the thread of mine: http://forum.fallout-equestria.com/view ... f=24&t=427

To FreakSheet: You set your base SPECIAL in the Base column. The "+/-" is now replaced by "Permanent" and "Temporary" and is meant for stats changes by different effects. ;)

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