[Non-FoE] The Trotting Dead [Fate Core] [5/5]

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
Post Reply
Tennisdude9993
Posts: 72
Joined: Mon Sep 23, 2013 11:26 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by Tennisdude9993 » Sun Jan 05, 2014 9:36 pm

Sure. If that works and all. I thought/feared it was a bit too ambiguous. I'll rework it.

Edit: Perhaps instead something like "Work Hard, Party Hard:" Cambiance works when it's time to work, but when it's time to party... It's time to party, or some pony gets a bit cranky. Mechanics wise, Cambiance would gain bonuses to intellectual challenges and decision making, which would turn into penalty if she's been under a lot of high stress situations... Which I realize is also pretty vague. I might just trash this idea altogether. Ugh, sorry for being so difficult. I understand I'm kinda being "that guy" right now. Hehe.

User avatar
HectorSmash
Posts: 19
Joined: Wed Jan 01, 2014 2:05 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by HectorSmash » Sun Jan 05, 2014 10:47 pm

I don't mind. I'm not the GM, but still. It's good that you're being active in the group!

Tennisdude9993
Posts: 72
Joined: Mon Sep 23, 2013 11:26 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by Tennisdude9993 » Sun Jan 05, 2014 10:48 pm

Haha, that's a very positive spin on it XD. I just dislike causing so much fuss.

User avatar
LuckyLeaf
Posts: 310
Joined: Mon Dec 12, 2011 5:14 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by LuckyLeaf » Mon Jan 06, 2014 6:40 pm

Tennisdude9993 wrote:Sure. If that works and all. I thought/feared it was a bit too ambiguous. I'll rework it.

Edit: Perhaps instead something like "Work Hard, Party Hard:" Cambiance works when it's time to work, but when it's time to party... It's time to party, or some pony gets a bit cranky. Mechanics wise, Cambiance would gain bonuses to intellectual challenges and decision making, which would turn into penalty if she's been under a lot of high stress situations... Which I realize is also pretty vague. I might just trash this idea altogether. Ugh, sorry for being so difficult. I understand I'm kinda being "that guy" right now. Hehe.
Dont worry, it's nothing too bad.

Narrowing it to mental challenges could work. You could pick a couple skills from the mental/social ones (Deceive, Empathy, Investigate, Notice, Provoke, Rapport, Urbanism, Will) to use as reference as to when apply the bonus. Aspects are flexible, so it isn't limited to them, it's just some sort of guidelines to know when they are relevant.

We don't use penalties, but it means you might be compelled to indulge yourself instead of working, or to have a brainfart (compels get you a fate point, or you pay one to avoid them)
I found my shades!

Tennisdude9993
Posts: 72
Joined: Mon Sep 23, 2013 11:26 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by Tennisdude9993 » Mon Jan 06, 2014 6:59 pm

LuckyLeaf wrote:
Tennisdude9993 wrote:Sure. If that works and all. I thought/feared it was a bit too ambiguous. I'll rework it.

Edit: Perhaps instead something like "Work Hard, Party Hard:" Cambiance works when it's time to work, but when it's time to party... It's time to party, or some pony gets a bit cranky. Mechanics wise, Cambiance would gain bonuses to intellectual challenges and decision making, which would turn into penalty if she's been under a lot of high stress situations... Which I realize is also pretty vague. I might just trash this idea altogether. Ugh, sorry for being so difficult. I understand I'm kinda being "that guy" right now. Hehe.
Dont worry, it's nothing too bad.

Narrowing it to mental challenges could work. You could pick a couple skills from the mental/social ones (Deceive, Empathy, Investigate, Notice, Provoke, Rapport, Urbanism, Will) to use as reference as to when apply the bonus. Aspects are flexible, so it isn't limited to them, it's just some sort of guidelines to know when they are relevant.

We don't use penalties, but it means you might be compelled to indulge yourself instead of working, or to have a brainfart (compels get you a fate point, or you pay one to avoid them)
That sounds like it might make my vague ideas work, if it's acceptable with you. Hehe. I'll look over the skills to see what a good general set may be. Thanks. And on the compel side, that's what I think I would want it to function as, so that's good.

User avatar
LuckyLeaf
Posts: 310
Joined: Mon Dec 12, 2011 5:14 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by LuckyLeaf » Tue Jan 07, 2014 7:37 am

On that note, don't forget to pick your Skills.

Skills are picked in a pyramid, the highest one worth +4, and the lowest worth +1.

Rolls also add the sum of 4 fudge dice, which can end up anywhere from -4 to +4 (but the most likely result is 0). Simple challenges need you to roll over 0, more difficult tasks being higher.

You can decide to use an aspect after the roll to add +2 to it, you don't need to announce before rolling.

And for your Stunts, they either give you a +2 bonus for specific actions (+2 to burglary only to lockpick doors), or they let you use a skill for something it isn't normally used for (use shoot to shoot of door locks). Special race skills, like unicorn spells, are considered the latter, so you define the special effect you want to do, and roll the Unicorn skill for it.
I found my shades!

Tennisdude9993
Posts: 72
Joined: Mon Sep 23, 2013 11:26 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by Tennisdude9993 » Tue Jan 07, 2014 10:26 am

I will get those picked out later today. And what should I do about my last aspect?

User avatar
LuckyLeaf
Posts: 310
Joined: Mon Dec 12, 2011 5:14 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by LuckyLeaf » Tue Jan 07, 2014 4:30 pm

I think to help with integration in the group, we could ask the others to come up with a problem of theirs you could help them with. We could take a bit of time before the session to discuss it better if the others can't come up anything adequate to your character
I found my shades!

Tennisdude9993
Posts: 72
Joined: Mon Sep 23, 2013 11:26 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by Tennisdude9993 » Tue Jan 07, 2014 4:57 pm

Cool. Sounds great. Hopefully I haven't derailed us too bad... Haha.

User avatar
LuckyLeaf
Posts: 310
Joined: Mon Dec 12, 2011 5:14 pm

Re: [Non-FoE] The Trotting Dead [Fate Core]

Post by LuckyLeaf » Tue Jan 07, 2014 5:40 pm

Rails? What's that? :derpytongue2:
I found my shades!

Post Reply