PnP Group, Octagon Edition

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
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Rippedshadow
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Re: PnP Group, Octagon Edition

Post by Rippedshadow » Wed Apr 04, 2012 11:41 pm

Silver Tongue wrote:gotcha. thnx

WHAT!? theres no unarmed category?!
On both sheets given, unarmed is a listed skill, but it's near the bottem.
I do things, sometimes. Maybe...
Planetside 2? Maybe.

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SpencerDespenser
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Re: PnP Group, Octagon Edition

Post by SpencerDespenser » Thu Apr 05, 2012 12:40 am

TenMihara wrote:
SpencerDespenser wrote:Consider me in as well.
Just be careful of Thursday Sessions; Group 7 needs our Sniper =P
I'd never leave our glorious group of fuckups hangin'!

Also, making a Unicorn. Should I use the revised magic rulings for this?
"For sale: Foal's shoes, never worn."

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SilverlightPony
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Re: PnP Group, Octagon Edition

Post by SilverlightPony » Thu Apr 05, 2012 1:26 am

Can we get links to the equipment lists in the lead post, please?
Silverlight the Unicorn
Host, Voice of Equestria Podcast
http://www.voiceofequestria.com/

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Rippedshadow
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Re: PnP Group, Octagon Edition

Post by Rippedshadow » Thu Apr 05, 2012 8:38 am

I'm, for basic reference on equipment, going to be using what's listed at the bottem of the PnP rulebook. Anything outside of that will be introduced during the course of the campaign.

Also, I'm considering using Kkat's battle saddle rules, which would replace big guns, and distribute the weapons of that category into their appropriate slots. (Anti-materiel and minigun into guns, rocket launcher to explosives, etc.) That would turn "small guns" into just "guns".
I do things, sometimes. Maybe...
Planetside 2? Maybe.

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Silver Tongue
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Re: PnP Group, Octagon Edition

Post by Silver Tongue » Thu Apr 05, 2012 11:43 am

Rippedshadow wrote:I'm, for basic reference on equipment, going to be using what's listed at the bottem of the PnP rulebook. Anything outside of that will be introduced during the course of the campaign.

Also, I'm considering using Kkat's battle saddle rules, which would replace big guns, and distribute the weapons of that category into their appropriate slots. (Anti-materiel and minigun into guns, rocket launcher to explosives, etc.) That would turn "small guns" into just "guns".

right, I need more time with my char sheet Btw, im having trouble with google docs and im just slow with character brainstorming
lol, why are you reading my signature?
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yetanotherpony
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Re: PnP Group, Octagon Edition

Post by yetanotherpony » Thu Apr 05, 2012 11:57 am


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SpencerDespenser
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Re: PnP Group, Octagon Edition

Post by SpencerDespenser » Thu Apr 05, 2012 12:28 pm

So, are we using the updated magic rules sheet?
"For sale: Foal's shoes, never worn."

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Rippedshadow
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Re: PnP Group, Octagon Edition

Post by Rippedshadow » Thu Apr 05, 2012 1:17 pm

SpencerDespenser wrote:So, are we using the updated magic rules sheet?
I'll take a look, but assume that for now just the base rulebook.
I do things, sometimes. Maybe...
Planetside 2? Maybe.

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Silver Tongue
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Re: PnP Group, Octagon Edition

Post by Silver Tongue » Thu Apr 05, 2012 3:45 pm

yetanotherpony wrote:Look out below!
i was going to make unarmed, but you beat me to it, no prob i changed my mind anyways :D
lol, why are you reading my signature?
Spiderman.jpg

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Silver Tongue
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Re: PnP Group, Octagon Edition

Post by Silver Tongue » Thu Apr 05, 2012 3:57 pm

Rippedshadow wrote:
SpencerDespenser wrote:So, are we using the updated magic rules sheet?
I'll take a look, but assume that for now just the base rulebook.
magic sounds pretty complicated...
lol, why are you reading my signature?
Spiderman.jpg

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