The Combat section has rules for any character wielding two weapons at once. Presumably the penalties would be more severe for additional weapons.Gidonihah wrote:Also is their anything that actually stops a Unicorn with 5 Versatility from wielding 5 weapons? The exact usage of Telekinesis is vague on what it cant do...
"Multiple Weapons: Attacking with two weapons at the same time (no additional AP cost) gives a -20% penalty to accuracy if both are aimed at the same target, or -40% penalty to accuracy if aiming at different targets. (These penalties may be reduced by some perks.) This penalty does not apply to weapons mounted in Battle Saddles. Some weapons carry additional penalties or simply cannot be multiple-wielded outside of a battle saddle. (See the Heavy, Set and Unwieldy special qualities in the Tiered Weapons List for details.)"
Now, that does specify if you're literally making a single action, with a single AP cost, that has a result of firing multiple weapons simultaneously. If you're not firing them simultaneously, that penalty doesn't apply, but you're going to be spending AP for each one.