PnP Group Unlucky 13. Aka: Hoofington Sucks

A place to discuss any PnP (Pen and Paper) role-playing games you are working on.
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TyrannisUmbra
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by TyrannisUmbra » Sat Nov 03, 2012 12:28 am

Unlucky 13 Session 3: http://pastebin.com/9YN8yJEs
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Mister_Clacky
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by Mister_Clacky » Sat Nov 03, 2012 12:12 pm

Holy crap, we were one semi-cohesive group!

Two sads for me. 1st time getting hit, 1st time something survived me shooting it.
War is cruelty, and none can make it gentle. ~Gilbert Parker

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TyrannisUmbra
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by TyrannisUmbra » Mon Nov 05, 2012 11:05 pm

I think Razor might have traumatized poor Jake. One minute he was thinking of tapping dat flank, next he finds out she's psychopathic and likes to murder small animals to make herself feel good.

...

...Wonder if that'll stop him.
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shadow77777778
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by shadow77777778 » Tue Nov 06, 2012 6:13 pm

TyrannisUmbra wrote:I think Razor might have traumatized poor Jake. One minute he was thinking of tapping dat flank, next he finds out she's psychopathic and likes to murder small animals to make herself feel good.

...

...Wonder if that'll stop him.
Hehe... he's not 'traumatized', I'll tell you that much. :trixieshiftright:

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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by Mister_Clacky » Tue Nov 06, 2012 7:14 pm

Hehe... he's not 'traumatized', I'll tell you that much.
He doesn't give up on tail that easily! You have to be dead and cold to put him off the trail. (Cold or Dead by itself isn't enough)
War is cruelty, and none can make it gentle. ~Gilbert Parker

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TyrannisUmbra
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by TyrannisUmbra » Sat Nov 10, 2012 3:14 am

Unlucky 13 Session 4: http://pastebin.com/NyVUgkne
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TenMihara
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by TenMihara » Sat Nov 10, 2012 3:27 am

I just want you all to know that I would appreciate if you could come to me with any concerns you may have about this campaign or its difficulty level. I realize that I said this would be a hard campaign, but perhaps that was an underestimation of what 'Hard' means, or an overestimation of expectations.

Either way, I appreciate vocalness about your concerns. Yes I may be trying a little harder than most GMs to kill you, but my ultimate objective is still to provide an enjoyable game experience, and your feedback is what allows me to do so.

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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by Mister_Clacky » Sat Nov 10, 2012 1:32 pm

Any game that causes violent, emotional psychotic breaks is just about right.

Although Mr. Hotsauce not going down during my Delusional Moment of Awesome did give me a sad. But then we learned he was a boss, so it made sense. (If he was just one of the robots, and not a boss, there might have been a call of "maybe a little too rough." *Thinks of the room with six robots all being as tough as Mr Hotsauce and shudders.*

I can see how that worry might have gotten in the player's heads, he was the first robot we fought. It had been nothing but turrets before that.

Anywho, its Hoofington. We all going to die.
War is cruelty, and none can make it gentle. ~Gilbert Parker

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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by TyrannisUmbra » Sun Nov 11, 2012 7:43 pm

My only worry is that since we're all going to die, we might end up with a lot of characters dying with unfulfilled dreams :P
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks

Post by shadow77777778 » Mon Nov 12, 2012 12:48 am

If you're smart, you'll live. Unless you get unlucky.

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