PnP Group Unlucky 13. Aka: Hoofington Sucks
- TyrannisUmbra
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
Unlucky 13 Session 3: http://pastebin.com/9YN8yJEs
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- Mister_Clacky
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
Holy crap, we were one semi-cohesive group!
Two sads for me. 1st time getting hit, 1st time something survived me shooting it.
Two sads for me. 1st time getting hit, 1st time something survived me shooting it.
- TyrannisUmbra
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
I think Razor might have traumatized poor Jake. One minute he was thinking of tapping dat flank, next he finds out she's psychopathic and likes to murder small animals to make herself feel good.
...
...Wonder if that'll stop him.
...
...Wonder if that'll stop him.
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- shadow77777778
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
Hehe... he's not 'traumatized', I'll tell you that much.TyrannisUmbra wrote:I think Razor might have traumatized poor Jake. One minute he was thinking of tapping dat flank, next he finds out she's psychopathic and likes to murder small animals to make herself feel good.
...
...Wonder if that'll stop him.
- Mister_Clacky
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
He doesn't give up on tail that easily! You have to be dead and cold to put him off the trail. (Cold or Dead by itself isn't enough)Hehe... he's not 'traumatized', I'll tell you that much.
- TyrannisUmbra
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
Unlucky 13 Session 4: http://pastebin.com/NyVUgkne
Primary IRC nicks: TyrannisUmbra, Silver_Wing
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
I just want you all to know that I would appreciate if you could come to me with any concerns you may have about this campaign or its difficulty level. I realize that I said this would be a hard campaign, but perhaps that was an underestimation of what 'Hard' means, or an overestimation of expectations.
Either way, I appreciate vocalness about your concerns. Yes I may be trying a little harder than most GMs to kill you, but my ultimate objective is still to provide an enjoyable game experience, and your feedback is what allows me to do so.
Either way, I appreciate vocalness about your concerns. Yes I may be trying a little harder than most GMs to kill you, but my ultimate objective is still to provide an enjoyable game experience, and your feedback is what allows me to do so.
- Mister_Clacky
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
Any game that causes violent, emotional psychotic breaks is just about right.
Although Mr. Hotsauce not going down during my Delusional Moment of Awesome did give me a sad. But then we learned he was a boss, so it made sense. (If he was just one of the robots, and not a boss, there might have been a call of "maybe a little too rough." *Thinks of the room with six robots all being as tough as Mr Hotsauce and shudders.*
I can see how that worry might have gotten in the player's heads, he was the first robot we fought. It had been nothing but turrets before that.
Anywho, its Hoofington. We all going to die.
Although Mr. Hotsauce not going down during my Delusional Moment of Awesome did give me a sad. But then we learned he was a boss, so it made sense. (If he was just one of the robots, and not a boss, there might have been a call of "maybe a little too rough." *Thinks of the room with six robots all being as tough as Mr Hotsauce and shudders.*
I can see how that worry might have gotten in the player's heads, he was the first robot we fought. It had been nothing but turrets before that.
Anywho, its Hoofington. We all going to die.
- TyrannisUmbra
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
My only worry is that since we're all going to die, we might end up with a lot of characters dying with unfulfilled dreams
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- shadow77777778
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Re: PnP Group Unlucky 13. Aka: Hoofington Sucks
If you're smart, you'll live. Unless you get unlucky.